#pragma once #include #include "Backends/Rendering.h" typedef struct Font Font; //Font* LoadFontFromData(const unsigned char *data, size_t data_size, size_t cell_width, size_t cell_height); //Font* LoadFont(const char *font_filename, size_t cell_width, size_t cell_height); Font* LoadBitmapFont(const char *bitmap_path, const char *metadata_path); void DrawText(Font *font, RenderBackend_Surface *surface, int x, int y, unsigned long colour, const char *string); void UnloadFont(Font *font);