cave-story-solaris/src/Random.h
Clownacy 22c967ca3a Add a replication of MSVC2003's rand() algorithm
This actually affects how the game sounds. Seriously, listen to the
dialogue boxes. Now it matches the original.
2019-09-04 19:23:35 +00:00

4 lines
71 B
C

#pragma once
int msvc_rand(void);
void msvc_srand(unsigned int seed);