cave-story-solaris/src/Config.cpp
Clownacy 58d7a45392 Empty Tags.h
There's no evidence Tags.h contained these variables (if anything, it
appears that Pixel manually declared them in every file that used
them).

gg Pixel
2020-01-06 21:20:17 +00:00

61 lines
1.4 KiB
C++

#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include "WindowsWrapper.h"
#include "Config.h"
#include "Main.h"
static const char* const config_filename = "Config.dat"; // Not the original name
static const char* const config_magic = "DOUKUTSU20041206"; // Not the original name
BOOL LoadConfigData(CONFIG *conf)
{
// Clear old configuration data
memset(conf, 0, sizeof(CONFIG));
// Get path
char path[MAX_PATH];
sprintf(path, "%s\\%s", gModulePath, config_filename);
// Open file
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return FALSE;
// Read data
size_t fread_result = fread(conf, sizeof(CONFIG), 1, fp); // Not the original name
// Close file
fclose(fp);
// Check if version is not correct, and return if it failed
if (fread_result != 1 || strcmp(conf->proof, config_magic))
{
memset(conf, 0, sizeof(CONFIG));
return FALSE;
}
return TRUE;
}
void DefaultConfigData(CONFIG *conf)
{
// Clear old configuration data
memset(conf, 0, sizeof(CONFIG));
// Fun fact: The Linux port added this line:
// conf->display_mode = 1;
// Reset joystick settings (as these can't simply be set to 0)
conf->bJoystick = TRUE;
conf->joystick_button[0] = 2;
conf->joystick_button[1] = 1;
conf->joystick_button[2] = 5;
conf->joystick_button[3] = 6;
conf->joystick_button[4] = 3;
conf->joystick_button[5] = 4;
conf->joystick_button[6] = 6;
conf->joystick_button[7] = 3;
}