cave-story-solaris/external/SDL2/test/testthread.c
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

130 lines
3.5 KiB
C

/*
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Simple test of the SDL threading code */
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include "SDL.h"
static SDL_TLSID tls;
static int alive = 0;
static int testprio = 0;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
SDL_Quit();
exit(rc);
}
static const char *
getprioritystr(SDL_ThreadPriority priority)
{
switch(priority)
{
case SDL_THREAD_PRIORITY_LOW: return "SDL_THREAD_PRIORITY_LOW";
case SDL_THREAD_PRIORITY_NORMAL: return "SDL_THREAD_PRIORITY_NORMAL";
case SDL_THREAD_PRIORITY_HIGH: return "SDL_THREAD_PRIORITY_HIGH";
case SDL_THREAD_PRIORITY_TIME_CRITICAL: return "SDL_THREAD_PRIORITY_TIME_CRITICAL";
}
return "???";
}
int SDLCALL
ThreadFunc(void *data)
{
SDL_ThreadPriority prio = SDL_THREAD_PRIORITY_NORMAL;
SDL_TLSSet(tls, "baby thread", NULL);
SDL_Log("Started thread %s: My thread id is %lu, thread data = %s\n",
(char *) data, SDL_ThreadID(), (const char *)SDL_TLSGet(tls));
while (alive) {
SDL_Log("Thread '%s' is alive!\n", (char *) data);
if (testprio) {
SDL_Log("SDL_SetThreadPriority(%s):%d\n", getprioritystr(prio), SDL_SetThreadPriority(prio));
if (++prio > SDL_THREAD_PRIORITY_TIME_CRITICAL)
prio = SDL_THREAD_PRIORITY_LOW;
}
SDL_Delay(1 * 1000);
}
SDL_Log("Thread '%s' exiting!\n", (char *) data);
return (0);
}
static void
killed(int sig)
{
SDL_Log("Killed with SIGTERM, waiting 5 seconds to exit\n");
SDL_Delay(5 * 1000);
alive = 0;
quit(0);
}
int
main(int argc, char *argv[])
{
int arg = 1;
SDL_Thread *thread;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Load the SDL library */
if (SDL_Init(0) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}
while (argv[arg] && *argv[arg] == '-') {
if (SDL_strcmp(argv[arg], "--prio") == 0) {
testprio = 1;
}
++arg;
}
tls = SDL_TLSCreate();
SDL_assert(tls);
SDL_TLSSet(tls, "main thread", NULL);
SDL_Log("Main thread data initially: %s\n", (const char *)SDL_TLSGet(tls));
alive = 1;
thread = SDL_CreateThread(ThreadFunc, "One", "#1");
if (thread == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
quit(1);
}
SDL_Delay(5 * 1000);
SDL_Log("Waiting for thread #1\n");
alive = 0;
SDL_WaitThread(thread, NULL);
SDL_Log("Main thread data finally: %s\n", (const char *)SDL_TLSGet(tls));
alive = 1;
signal(SIGTERM, killed);
thread = SDL_CreateThread(ThreadFunc, "Two", "#2");
if (thread == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
quit(1);
}
raise(SIGTERM);
SDL_Quit(); /* Never reached */
return (0); /* Never reached */
}