cave-story-solaris/external/fltk/FL/Fl_Cairo_Window.H
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

83 lines
2.4 KiB
C++

//
// "$Id$"
//
// Main header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_Cairo_Window Handling transparently a fltk window incorporte a cairo draw callback.
*/
#ifndef FL_CAIRO_WINDOW_H
# define FL_CAIRO_WINDOW_H
# ifdef FLTK_HAVE_CAIRO
// Cairo is currently supported for the following platforms:
// Win32, Apple Quartz, X11
# include <FL/Fl.H>
# include <FL/Fl_Double_Window.H>
/**
\addtogroup group_cairo
@{
*/
/**
This defines a pre-configured cairo fltk window.
This class overloads the virtual draw() method for you,
so that the only thing you have to do is to provide your cairo code.
All cairo context handling is achieved transparently.
\note You can alternatively define your custom cairo fltk window,
and thus at least override the draw() method to provide custom cairo
support. In this case you will probably use Fl::cairo_make_current(Fl_Window*)
to attach a context to your window. You should do it only when your window is
the current window. \see Fl_Window::current()
*/
class FL_EXPORT Fl_Cairo_Window : public Fl_Double_Window {
public:
Fl_Cairo_Window(int w, int h) : Fl_Double_Window(w,h),draw_cb_(0) {}
protected:
/** Overloaded to provide cairo callback support */
void draw() {
Fl_Double_Window::draw();
// manual method ? if yes explicitly get a cairo_context here
if (!Fl::cairo_autolink_context())
Fl::cairo_make_current(this);
if (draw_cb_) draw_cb_(this, Fl::cairo_cc());
}
public:
/** This defines the cairo draw callback prototype that you must further */
typedef void (*cairo_draw_cb) (Fl_Cairo_Window* self, cairo_t* def);
/**
You must provide a draw callback which will implement your cairo rendering.
This method will permit you to set your cairo callback to \p cb.
*/
void set_draw_cb(cairo_draw_cb cb){draw_cb_=cb;}
private:
cairo_draw_cb draw_cb_;
};
/** @} */
# endif // FLTK_HAVE_CAIRO
#endif // FL_CAIRO_WINDOW_H
//
// End of "$Id$" .
//