cave-story-solaris/external/fltk/FL/Fl_Help_Dialog.H
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

90 lines
2.6 KiB
C++

//
// "$Id$"
//
// Fl_Help_Dialog dialog for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2015 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// ========================================================================
// DO NOT EDIT FL/Fl_Help_Dialog.H and src/Fl_Help_Dialog.cxx !!!
// ========================================================================
// Please use fluid to change src/Fl_Help_Dialog.fl interactively
// and then use fluid to "write code" or edit and use fluid -c .
// ========================================================================
//
// generated by Fast Light User Interface Designer (fluid) version 1.0305
#ifndef Fl_Help_Dialog_H
#define Fl_Help_Dialog_H
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Help_View.H>
class FL_EXPORT Fl_Help_Dialog {
int index_;
int max_;
int line_[100]; // FIXME: we must remove those static numbers
char file_[100][FL_PATH_MAX]; // FIXME: we must remove those static numbers
int find_pos_;
public:
Fl_Help_Dialog();
private:
Fl_Double_Window *window_;
Fl_Button *back_;
inline void cb_back__i(Fl_Button*, void*);
static void cb_back_(Fl_Button*, void*);
Fl_Button *forward_;
inline void cb_forward__i(Fl_Button*, void*);
static void cb_forward_(Fl_Button*, void*);
Fl_Button *smaller_;
inline void cb_smaller__i(Fl_Button*, void*);
static void cb_smaller_(Fl_Button*, void*);
Fl_Button *larger_;
inline void cb_larger__i(Fl_Button*, void*);
static void cb_larger_(Fl_Button*, void*);
Fl_Input *find_;
inline void cb_find__i(Fl_Input*, void*);
static void cb_find_(Fl_Input*, void*);
Fl_Help_View *view_;
inline void cb_view__i(Fl_Help_View*, void*);
static void cb_view_(Fl_Help_View*, void*);
public:
~Fl_Help_Dialog();
int h();
void hide();
void load(const char *f);
void position(int xx, int yy);
void resize(int xx, int yy, int ww, int hh);
void show();
void show(int argc, char **argv);
void textsize(Fl_Fontsize s);
Fl_Fontsize textsize();
void topline(const char *n);
void topline(int n);
void value(const char *f);
const char * value() const;
int visible();
int w();
int x();
int y();
};
#endif
//
// End of "$Id$".
//