
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
//
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// "$Id$"
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//
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// Fl_Help_Dialog dialog for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// ========================================================================
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// DO NOT EDIT FL/Fl_Help_Dialog.H and src/Fl_Help_Dialog.cxx !!!
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// ========================================================================
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// Please use fluid to change src/Fl_Help_Dialog.fl interactively
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// and then use fluid to "write code" or edit and use fluid -c .
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// ========================================================================
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//
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// generated by Fast Light User Interface Designer (fluid) version 1.0305
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#ifndef Fl_Help_Dialog_H
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#define Fl_Help_Dialog_H
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#include <FL/Fl.H>
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#include <FL/Fl_Double_Window.H>
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_Input.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Help_View.H>
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class FL_EXPORT Fl_Help_Dialog {
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int index_;
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int max_;
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int line_[100]; // FIXME: we must remove those static numbers
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char file_[100][FL_PATH_MAX]; // FIXME: we must remove those static numbers
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int find_pos_;
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public:
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Fl_Help_Dialog();
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private:
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Fl_Double_Window *window_;
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Fl_Button *back_;
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inline void cb_back__i(Fl_Button*, void*);
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static void cb_back_(Fl_Button*, void*);
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Fl_Button *forward_;
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inline void cb_forward__i(Fl_Button*, void*);
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static void cb_forward_(Fl_Button*, void*);
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Fl_Button *smaller_;
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inline void cb_smaller__i(Fl_Button*, void*);
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static void cb_smaller_(Fl_Button*, void*);
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Fl_Button *larger_;
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inline void cb_larger__i(Fl_Button*, void*);
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static void cb_larger_(Fl_Button*, void*);
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Fl_Input *find_;
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inline void cb_find__i(Fl_Input*, void*);
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static void cb_find_(Fl_Input*, void*);
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Fl_Help_View *view_;
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inline void cb_view__i(Fl_Help_View*, void*);
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static void cb_view_(Fl_Help_View*, void*);
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public:
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~Fl_Help_Dialog();
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int h();
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void hide();
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void load(const char *f);
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void position(int xx, int yy);
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void resize(int xx, int yy, int ww, int hh);
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void show();
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void show(int argc, char **argv);
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void textsize(Fl_Fontsize s);
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Fl_Fontsize textsize();
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void topline(const char *n);
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void topline(int n);
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void value(const char *f);
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const char * value() const;
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int visible();
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int w();
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int x();
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int y();
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};
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#endif
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//
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// End of "$Id$".
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//
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