32 lines
1.4 KiB
C
32 lines
1.4 KiB
C
#pragma once
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#include "SDL.h"
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#include "../WindowsWrapper.h"
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typedef enum FontPixelMode
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{
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FONT_PIXEL_MODE_LCD,
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FONT_PIXEL_MODE_GRAY,
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FONT_PIXEL_MODE_MONO,
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} FontPixelMode;
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typedef struct Backend_Surface Backend_Surface;
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typedef struct Backend_Glyph Backend_Glyph;
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SDL_Window* Backend_CreateWindow(const char *title, int width, int height);
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Backend_Surface* Backend_Init(SDL_Window *window);
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void Backend_Deinit(void);
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void Backend_DrawScreen(void);
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Backend_Surface* Backend_CreateSurface(unsigned int width, unsigned int height);
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void Backend_FreeSurface(Backend_Surface *surface);
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unsigned char* Backend_LockSurface(Backend_Surface *surface, unsigned int *pitch);
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void Backend_UnlockSurface(Backend_Surface *surface);
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void Backend_Blit(Backend_Surface *source_surface, const RECT *rect, Backend_Surface *destination_surface, long x, long y, BOOL colour_key);
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void Backend_ColourFill(Backend_Surface *surface, const RECT *rect, unsigned char red, unsigned char green, unsigned char blue);
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BOOL Backend_SupportsSubpixelGlyphs(void);
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Backend_Glyph* Backend_LoadGlyph(const unsigned char *pixels, unsigned int width, unsigned int height, int pitch, FontPixelMode pixel_mode);
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void Backend_UnloadGlyph(Backend_Glyph *glyph);
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void Backend_DrawGlyph(Backend_Surface *surface, Backend_Glyph *glyph, long x, long y, const unsigned char *colours);
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void Backend_HandleDeviceLoss(void);
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void Backend_HandleWindowResize(void);
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