cave-story-solaris/src
2019-02-18 02:56:27 +00:00
..
Resource Revert "hell" 2019-02-16 17:11:15 +00:00
ArmsItem.cpp fix 2019-02-13 19:46:45 -05:00
ArmsItem.h map system doesn't work 2019-01-29 09:17:13 -05:00
Back.cpp Removed leftover SDL_rwops includes 2019-02-16 12:50:58 +00:00
Back.h added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh 2019-01-25 22:38:50 -05:00
Boss.cpp Added Ballos 2019-02-10 00:42:48 +00:00
Boss.h omega 2019-02-02 01:19:12 -05:00
BossAlmo1.cpp Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp Added Ballos 2019-02-10 00:42:48 +00:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp did some widescreen fixes and fixed baby polish 2019-02-05 21:21:43 -05:00
BossLife.h Added some TSC commands and BossLife.cpp 2019-01-31 14:36:54 +00:00
BossOhm.cpp Fix some errors and prevent some GCC warnings 2019-02-05 22:51:44 +00:00
BossOhm.h omega 2019-02-02 01:19:12 -05:00
BossPress.cpp Added Heavy Press 2019-02-09 23:21:27 +00:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp Added Monster X 2019-02-06 12:07:54 +00:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp Bullets collide with slopes 2019-01-30 16:41:18 -05:00
BulHit.h bullet 2019-01-30 16:03:10 -05:00
Bullet.cpp More NPCs 2019-02-08 00:24:03 +00:00
Bullet.h More NPCs 2019-02-08 00:24:03 +00:00
Caret.cpp Fix some errors and prevent some GCC warnings 2019-02-05 22:51:44 +00:00
Caret.h added some stuff 2019-01-24 22:19:56 -05:00
CommonDefines.h i tried 2019-02-07 20:52:16 -05:00
Config.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Config.h Initial Commit 2019-01-10 21:16:55 -05:00
Draw.cpp Two fixes 2019-02-15 20:52:03 +00:00
Draw.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Ending.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Ending.h what was i thinking 2019-02-10 09:34:05 -05:00
Escape.cpp Made Call_Escape more accurate 2019-02-06 12:16:50 +00:00
Escape.h Org and sound 2019-01-19 21:23:04 -05:00
Fade.cpp added fading 2019-01-22 10:48:16 -05:00
Fade.h added fading 2019-01-22 10:48:16 -05:00
File.cpp Fixed bad free 2019-02-15 22:43:19 +00:00
File.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Flags.cpp Cleanup, accuracy, and a fix 2019-02-01 13:50:33 +00:00
Flags.h map system doesn't work 2019-01-29 09:17:13 -05:00
Flash.cpp Made Flash.cpp *really* accurate 2019-02-08 16:38:27 +00:00
Flash.h More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Font.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Font.h Overhauled graphics system 2019-01-30 21:07:47 +00:00
Frame.cpp Added some thingy 2019-02-10 09:29:51 -05:00
Frame.h did some widescreen fixes and fixed baby polish 2019-02-05 21:21:43 -05:00
Game.cpp fix 2019-02-13 19:46:45 -05:00
Game.h gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
Generic.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Generic.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
GenericLoad.cpp Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2 2019-02-10 15:02:45 +00:00
GenericLoad.h wip 2019-01-16 22:48:21 -05:00
Input.cpp accuracy? 2019-02-12 20:58:42 -05:00
Input.h working on draw stuff (doesn't compile) 2019-01-12 00:37:07 -05:00
KeyControl.cpp Working on input... working on the entry point 2019-01-11 22:04:35 -05:00
KeyControl.h wip 2019-01-16 22:48:21 -05:00
Main.cpp Changed direction key fix 2019-02-16 22:18:26 +00:00
Main.h gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
Map.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Map.h Org and sound 2019-01-19 21:23:04 -05:00
MapName.cpp did some widescreen fixes and fixed baby polish 2019-02-05 21:21:43 -05:00
MapName.h Merged stage table back into the code 2019-01-28 17:41:04 +00:00
MiniMap.cpp fix 2019-02-13 19:46:45 -05:00
MiniMap.h Mapping 2019-01-31 12:31:25 -05:00
MyChar.cpp Added Core and more NPCs 2019-02-07 14:08:53 +00:00
MyChar.h omega 2019-02-02 01:19:12 -05:00
MycHit.cpp missile man bad 2019-02-02 22:27:27 -05:00
MycHit.h omega 2019-02-02 01:19:12 -05:00
MycParam.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
MycParam.h Saving Nikumaru Counter 2019-02-09 18:03:38 -05:00
NpcAct.h All NPCs done 2019-02-09 22:45:21 +00:00
NpcAct000.cpp Note a difference in the old Linux port 2019-02-18 02:56:27 +00:00
NpcAct020.cpp Fix some errors and prevent some GCC warnings 2019-02-05 22:51:44 +00:00
NpcAct040.cpp Fixed NPC045 (Baby Polish) 2019-02-06 09:48:03 +00:00
NpcAct060.cpp Fix some errors and prevent some GCC warnings 2019-02-05 22:51:44 +00:00
NpcAct080.cpp Added Kulala and fixed NCJ command 2019-02-04 01:12:14 +00:00
NpcAct100.cpp Fixed an inaccuracy in NPC104 (Frog) 2019-02-11 14:50:28 +00:00
NpcAct120.cpp Fixed inaccuracy in NPC121 (Colon) 2019-02-10 22:04:55 +00:00
NpcAct140.cpp added core npc stuff 2019-02-06 22:26:42 -05:00
NpcAct160.cpp Fixed some warnings 2019-02-13 15:43:35 +00:00
NpcAct180.cpp Fixed some warnings 2019-02-13 15:43:35 +00:00
NpcAct200.cpp More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
NpcAct220.cpp More NPCs 2019-02-07 22:48:24 +00:00
NpcAct240.cpp Added more NPCs 2019-02-08 21:30:08 +00:00
NpcAct260.cpp More NPCs 2019-02-09 13:44:19 +00:00
NpcAct280.cpp Fix NPC 295 2019-02-09 23:28:36 +00:00
NpcAct300.cpp accurater? 2019-02-14 23:21:23 -05:00
NpcAct320.cpp Fixed some warnings 2019-02-13 15:43:35 +00:00
NpcAct340.cpp All NPCs done 2019-02-09 22:45:21 +00:00
NpChar.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
NpChar.h omega 2019-02-02 01:19:12 -05:00
NpcHit.cpp added core npc stuff 2019-02-06 22:26:42 -05:00
NpcHit.h More NPCs 2019-02-06 21:23:16 +00:00
NpcTbl.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
NpcTbl.h added some stuff 2019-01-24 22:19:56 -05:00
Organya.cpp Minor Organya.cpp cleanup 2019-02-10 15:28:05 +00:00
Organya.h Made Organya more accurate 2019-01-21 03:23:53 +00:00
PixTone.cpp Fixed some portability issues (tested on a Pi) 2019-02-11 14:42:24 +00:00
PixTone.h Redecompiled PixTone.cpp 2019-02-10 14:59:39 +00:00
Profile.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Profile.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Resource.cpp Gave the music file extensions 2019-02-14 15:42:50 +00:00
Resource.h resource and japanese 2019-01-20 15:55:28 -05:00
SelStage.cpp Added a bugfix 2019-02-12 04:38:26 +00:00
SelStage.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Shoot.cpp Fixed Spur 2019-02-05 21:59:11 +00:00
Shoot.h Added all the remaining bullet types 2019-02-05 21:47:42 +00:00
Sound.cpp accuracy? 2019-02-12 20:58:42 -05:00
Sound.h Redecompiled PixTone.cpp 2019-02-10 14:59:39 +00:00
Stage.cpp Fix another capitalisation error in the stage table 2019-02-17 00:43:38 +00:00
Stage.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Star.cpp Removed a __cdecl that shouldn't be there 2019-02-10 21:06:00 +00:00
Star.h STAR 2019-02-03 13:26:43 -05:00
Tags.h wip 2019-01-16 22:48:21 -05:00
TextScr.cpp Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
TextScr.h Made TextScr.cpp ASM-accurate 2019-02-12 04:38:26 +00:00
Triangle.cpp Cleanup, accuracy, and a fix 2019-02-01 13:50:33 +00:00
Triangle.h wip 2019-01-16 22:48:21 -05:00
Types.h wip 2019-01-16 22:48:21 -05:00
ValueView.cpp fix 2019-02-09 23:07:23 -05:00
ValueView.h ADDED OUCHIE 2019-01-27 14:54:05 -05:00
WindowsWrapper.h fix 2019-02-09 23:07:23 -05:00