cave-story-solaris/src/Profile.h
Clownacy 676ee004fe Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00

36 lines
556 B
C

#pragma once
#include "WindowsWrapper.h"
#include "ArmsItem.h"
#include "SelStage.h"
struct PROFILE
{
char code[8];
int stage;
int music;
int x;
int y;
int direct;
short max_life;
short star;
short life;
short a;
int select_arms;
int select_item;
int equip;
int unit;
int counter;
ARMS arms[8];
ITEM items[32];
PERMIT_STAGE permitstage[8];
signed char permit_mapping[0x80];
char FLAG[4];
unsigned char flags[1000];
};
BOOL IsProfile();
BOOL SaveProfile(const char *name);
BOOL LoadProfile(const char *name);
BOOL InitializeGame();