cave-story-solaris/src/Organya.h
2020-01-07 04:46:58 +00:00

29 lines
899 B
C

#pragma once
#ifdef FIX_BUGS
// The original source code forgot to set this (you can tell because, in the original EXE,
// the DSBUFFERDESC structs in Organya.cpp have a different size to the ones in Sound.cpp)
#define DIRECTSOUND_VERSION 0x500
#endif
#include <dsound.h>
#include "WindowsWrapper.h"
#define MAXTRACK 16
#define MAXMELODY 8
#define MAXDRAM 8
extern BOOL g_mute[MAXTRACK]; // Used by the debug Mute menu
BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi);
void OrganyaPlayData(void);
void SetPlayPointer(long x);
BOOL LoadOrganya(const char *name);
void SetOrganyaPosition(unsigned int x);
unsigned int GetOrganyaPosition(void);
void PlayOrganyaMusic(void);
BOOL ChangeOrganyaVolume(signed int volume);
void StopOrganyaMusic(void);
void SetOrganyaFadeout(void);
BOOL StartOrganya(LPDIRECTSOUND lpDS, const char *wave_filename);
void EndOrganya(void);