.. |
Backends
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Apply missing OpenGL constants
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2020-03-31 12:53:58 +01:00 |
ArmsItem.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
ArmsItem.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Back.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
Back.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Bitmap.cpp
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Set STB_IMAGE_STATIC
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2020-03-05 00:04:47 +00:00 |
Bitmap.h
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Added DecodeBitmapFromFile
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2020-01-27 00:30:54 +00:00 |
Boss.cpp
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More-accurate Boss.cpp variable arrangement
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2020-01-07 05:15:56 +00:00 |
Boss.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
BossAlmo1.cpp
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Clean-up BossAlmo1.cpp
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2019-11-17 16:05:42 +00:00 |
BossAlmo1.h
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
BossAlmo2.cpp
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More-accurate BossAlmo2.cpp variable arrangement
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2020-01-07 05:20:36 +00:00 |
BossAlmo2.h
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Added Undead Core and more NPCs
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2019-02-09 14:47:20 +00:00 |
BossBallos.cpp
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More-accurate BossBallos.cpp variable arrangement
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2020-01-07 05:23:10 +00:00 |
BossBallos.h
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Added Ballos
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2019-02-10 00:42:48 +00:00 |
BossFrog.cpp
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More-accurate BossFrog.cpp variable arrangement
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2020-01-07 05:25:24 +00:00 |
BossFrog.h
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Added more NPCs and Balfrog
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2019-02-04 18:58:30 +00:00 |
BossIronH.cpp
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More-accurate BossIronH.cpp variable arrangement
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2020-01-07 05:26:54 +00:00 |
BossIronH.h
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Added IronHead and relevant NPCs
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2019-02-07 15:10:46 +00:00 |
BossLife.cpp
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Clean-up BossLife.cpp
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2019-11-16 01:48:13 +00:00 |
BossLife.h
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...Remove more C-compatibility stuff
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2020-01-07 04:50:15 +00:00 |
BossOhm.cpp
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Clean-up BossOhm.cpp
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2019-11-16 01:37:05 +00:00 |
BossOhm.h
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Clean-up BossOhm.cpp
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2019-11-16 01:37:05 +00:00 |
BossPress.cpp
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More-accurate BossPress.cpp variable arrangement
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2020-01-07 05:29:21 +00:00 |
BossPress.h
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Added Heavy Press
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2019-02-09 23:21:27 +00:00 |
BossTwinD.cpp
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More-accurate BossTwinD.cpp variable arrangement
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2020-01-07 05:31:03 +00:00 |
BossTwinD.h
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More NPCs, and added the Sisters
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2019-02-07 20:45:53 +00:00 |
BossX.cpp
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More-accurate BossX.cpp variable-arrangement
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2020-01-07 05:34:05 +00:00 |
BossX.h
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Added Monster X
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2019-02-06 12:07:54 +00:00 |
Bug Fixes.txt
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Added a bugfix
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2019-02-12 04:38:26 +00:00 |
BulHit.cpp
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More-accurate BulHit.cpp variable arrangement
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2020-01-07 05:37:40 +00:00 |
BulHit.h
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Clean-up BulHit.cpp
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2019-11-16 00:33:25 +00:00 |
Bullet.cpp
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More-accurate Bullet.cpp variable arrangement
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2020-01-07 05:51:54 +00:00 |
Bullet.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Caret.cpp
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Note some out-of-bounds array accesses
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2020-02-01 12:45:32 +00:00 |
Caret.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
CommonDefines.h
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Move and rename attrHot
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2020-01-29 22:14:35 +00:00 |
Config.cpp
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Merge branch 'accurate' into portable
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2020-01-07 04:55:16 +00:00 |
Config.h
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Clean-up Config.cpp
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2019-11-15 21:03:20 +00:00 |
Draw.cpp
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Merge branch 'accurate' into portable
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2020-03-31 14:07:21 +01:00 |
Draw.h
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Add some missing function names
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2020-03-22 15:31:28 +00:00 |
Ending.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
Ending.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Escape.cpp
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Merge branch 'accurate' into portable
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2020-01-06 19:39:36 +00:00 |
Escape.h
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Merge branch 'accurate' into portable
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2020-01-06 19:39:36 +00:00 |
Fade.cpp
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More-accurate Fade.cpp variable arrangement
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2020-01-07 06:06:54 +00:00 |
Fade.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
File.cpp
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Change LoadFileToMemory's function signature
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2020-01-26 20:06:31 +00:00 |
File.h
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Change LoadFileToMemory's function signature
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2020-01-26 20:06:31 +00:00 |
Flags.cpp
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Clean-up Flags.cpp
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2019-11-15 20:15:47 +00:00 |
Flags.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Flash.cpp
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More-accurate Flash.cpp variable arrangement
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2020-01-07 06:08:23 +00:00 |
Flash.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Font.cpp
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Add glyph-batching to OpenGL renderer
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2020-02-01 22:37:59 +00:00 |
Font.h
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Restored the new font system
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2019-09-04 15:43:28 +00:00 |
Frame.cpp
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Similar fixes
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2020-02-20 15:59:04 +00:00 |
Frame.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Game.cpp
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Wrap UTF-8 strings in C89-style comments
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2020-03-14 14:12:53 +00:00 |
Game.h
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Merge branch 'accurate' into portable
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2020-01-07 04:55:16 +00:00 |
Generic.cpp
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Merge branch 'accurate' into portable
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2020-03-31 14:07:21 +01:00 |
Generic.h
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Merge branch 'accurate' into portable
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2020-03-31 14:07:21 +01:00 |
GenericLoad.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
GenericLoad.h
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Clean-up GenericLoad.cpp
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2019-11-15 18:50:45 +00:00 |
Input.cpp
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Add some missing function names
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2020-03-22 15:31:28 +00:00 |
Input.h
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Merge branch 'accurate' into portable
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2020-01-04 01:09:49 +00:00 |
KeyControl.cpp
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Clean-up KeyControl.cpp
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2019-11-15 18:32:52 +00:00 |
KeyControl.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Main.cpp
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Merge branch 'accurate' into portable
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2020-03-31 14:07:21 +01:00 |
Main.h
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Merge branch 'accurate' into portable
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2020-01-07 04:55:16 +00:00 |
Map.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
Map.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
MapName.cpp
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Correct a misnamed variable
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2020-01-07 06:43:04 +00:00 |
MapName.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
MiniMap.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
MiniMap.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
MyChar.cpp
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More-accurate MyChar.cpp variable arrangement
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2020-01-07 06:52:36 +00:00 |
MyChar.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
MycHit.cpp
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More-accurate MycHit.cpp variable arrangement
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2020-01-07 06:57:03 +00:00 |
MycHit.h
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Clean-up MycHit.cpp
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2019-11-14 23:58:33 +00:00 |
MycParam.cpp
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Note some out-of-bounds array accesses
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2020-02-01 12:45:32 +00:00 |
MycParam.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
NpcAct.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
NpcAct000.cpp
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More-accurate NpcAct000.cpp variable arrangement
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2020-01-07 07:10:30 +00:00 |
NpcAct020.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct040.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct060.cpp
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Document ActNpc061 (King)
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2020-03-27 17:49:58 +00:00 |
NpcAct080.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct100.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct120.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct140.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct160.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct180.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct200.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct220.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct240.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct260.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct280.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct300.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct320.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct340.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpChar.cpp
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Merge branch 'accurate' into portable
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2020-03-31 14:07:21 +01:00 |
NpChar.h
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Document ActNpc061 (King)
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2020-03-27 17:49:58 +00:00 |
NpcHit.cpp
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More-accurate NpcHit.cpp variable arrangement
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2020-01-07 20:52:58 +00:00 |
NpcHit.h
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Clean-up NpcHit.cpp
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2019-11-14 02:22:16 +00:00 |
NpcTbl.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
NpcTbl.h
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Clean-up NpcTbl.cpp
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2019-11-14 02:04:03 +00:00 |
Organya.cpp
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Move the MSVC6 hacks to WindowsWrapper.h
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2020-03-14 12:55:22 +00:00 |
Organya.h
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Fix a possible hang in the audio mixer
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2020-01-29 23:21:27 +00:00 |
PixTone.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
PixTone.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Profile.cpp
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Wrap UTF-8 strings in C89-style comments
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2020-03-14 14:12:53 +00:00 |
Profile.h
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Merge branch 'accurate' into portable
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2020-01-07 04:55:16 +00:00 |
Random.cpp
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Add a replication of MSVC2003's rand() algorithm
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2019-09-04 19:23:35 +00:00 |
Random.h
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Add a replication of MSVC2003's rand() algorithm
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2019-09-04 19:23:35 +00:00 |
Resource.cpp
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Don't embed font in executable
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2020-03-17 21:14:15 +00:00 |
Resource.h
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Restore the new resource file system
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2019-09-02 23:32:19 +01:00 |
SelStage.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
SelStage.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Shoot.cpp
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More-accurate Shoot.cpp variable arrangement
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2020-01-07 21:58:35 +00:00 |
Shoot.h
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Clean-up Shoot.cpp
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2019-11-14 01:06:04 +00:00 |
Sound.cpp
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Merge branch 'accurate' into portable
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2020-01-08 13:16:21 +00:00 |
Sound.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Stage.cpp
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Merge branch 'accurate' into portable
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2020-03-14 19:26:39 +00:00 |
Stage.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Star.cpp
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Made Star.cpp compile as C89 in VS2003
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2020-01-06 18:39:23 +00:00 |
Star.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Tags.h
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Empty Tags.h
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2020-01-06 21:20:17 +00:00 |
TextScr.cpp
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Wrap UTF-8 strings in C89-style comments
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2020-03-14 14:12:53 +00:00 |
TextScr.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Triangle.cpp
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More-accurate Triangle.cpp variable arrangement
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2020-01-07 22:13:37 +00:00 |
Triangle.h
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Triangle.cpp cleanup
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2019-11-14 00:15:02 +00:00 |
ValueView.cpp
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More-accurate ValueView.cpp variable arrangement
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2020-01-07 22:20:22 +00:00 |
ValueView.h
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...Remove more C-compatibility stuff
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2020-01-07 04:50:15 +00:00 |
WindowsWrapper.h
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Use native Windows types/macros when available
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2020-03-17 13:21:37 +00:00 |