cave-story-solaris/src/WindowsWrapper.h
Clownacy dfe2ec83ae Made Flash.cpp *really* accurate
So I found out that the orignal EXE was compiled with Visual Studio .NET
2003, thanks to its Rich Header. With this compiler, I can create the
exact same assembly code as the EXE.

Using this, I found a bunch of inaccuracies in Flash.cpp, as a small
test. I'll come back to this later, once the rest of the game is
complete, but until then, here's a small taster.
2019-02-08 16:38:27 +00:00

29 lines
274 B
C

#pragma once
typedef int BOOL;
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
struct RECT
{
union
{
int left;
int front;
};
int top;
union
{
int right;
int back;
};
int bottom;
};
bool SystemTask();