40 lines
932 B
C++
40 lines
932 B
C++
#include "Bitmap.h"
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#include <stddef.h>
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#include <stdlib.h>
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_STATIC
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#define STBI_ONLY_BMP
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#define STBI_NO_LINEAR
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#define STBI_NO_STDIO
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#include "../external/stb_image.h"
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#include "File.h"
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unsigned char* DecodeBitmap(const unsigned char *in_buffer, size_t in_buffer_size, unsigned int *width, unsigned int *height)
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{
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return stbi_load_from_memory(in_buffer, in_buffer_size, (int*)width, (int*)height, NULL, 3);
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}
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unsigned char* DecodeBitmapFromFile(const char *path, unsigned int *width, unsigned int *height)
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{
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size_t file_size;
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unsigned char *file_buffer = LoadFileToMemory(path, &file_size);
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if (file_buffer != NULL)
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{
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unsigned char *image_buffer = stbi_load_from_memory(file_buffer, file_size, (int*)width, (int*)height, NULL, 3);
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free(file_buffer);
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return image_buffer;
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}
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return NULL;
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}
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void FreeBitmap(unsigned char *buffer)
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{
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stbi_image_free(buffer);
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}
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