40 lines
486 B
C
40 lines
486 B
C
#pragma once
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#ifdef WINDOWS
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#include <Windows.h>
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// Avoid name collisions
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#undef DrawText
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#undef FindResource
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#else
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typedef int HWND;
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typedef int BOOL;
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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struct RECT
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{
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long left;
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long top;
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long right;
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long bottom;
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};
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#endif
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#define SET_RECT(rect, l, t, r, b) \
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rect.left = l; \
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rect.top = t; \
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rect.right = r; \
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rect.bottom = b;
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int rep_rand();
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void rep_srand(unsigned int seed);
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BOOL SystemTask();
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