
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
71 lines
2 KiB
C++
71 lines
2 KiB
C++
//
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// "$Id$"
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//
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// Multi-label widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Allows two labels to be used on a widget (by having one of them
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// be one of these it allows an infinte number!)
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#include <FL/Fl.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Menu_Item.H>
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#include <FL/Fl_Multi_Label.H>
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static void multi_labeltype(
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const Fl_Label* o, int x, int y, int w, int h, Fl_Align a)
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{
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Fl_Multi_Label* b = (Fl_Multi_Label*)(o->value);
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Fl_Label local = *o;
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local.value = b->labela;
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local.type = b->typea;
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int W = w; int H = h; local.measure(W, H);
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local.draw(x,y,w,h,a);
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if (a & FL_ALIGN_BOTTOM) h -= H;
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else if (a & FL_ALIGN_TOP) {y += H; h -= H;}
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else if (a & FL_ALIGN_RIGHT) w -= W;
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else if (a & FL_ALIGN_LEFT) {x += W; w -= W;}
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else {int d = (h+H)/2; y += d; h -= d;}
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local.value = b->labelb;
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local.type = b->typeb;
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local.draw(x,y,w,h,a);
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}
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// measurement is only correct for left-to-right appending...
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static void multi_measure(const Fl_Label* o, int& w, int& h) {
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Fl_Multi_Label* b = (Fl_Multi_Label*)(o->value);
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Fl_Label local = *o;
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local.value = b->labela;
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local.type = b->typea;
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local.measure(w,h);
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local.value = b->labelb;
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local.type = b->typeb;
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int W = 0; int H = 0; local.measure(W,H);
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w += W; if (H>h) h = H;
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}
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void Fl_Multi_Label::label(Fl_Widget* o) {
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Fl::set_labeltype(_FL_MULTI_LABEL, multi_labeltype, multi_measure);
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o->label(_FL_MULTI_LABEL, (const char*)this);
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}
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void Fl_Multi_Label::label(Fl_Menu_Item* o) {
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Fl::set_labeltype(_FL_MULTI_LABEL, multi_labeltype, multi_measure);
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o->label(_FL_MULTI_LABEL, (const char*)this);
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}
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//
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// End of "$Id$".
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//
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