cave-story-solaris/external/fltk/src/Fl_Pack.cxx
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

148 lines
4.1 KiB
C++

//
// "$Id$"
//
// Packing widget for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Based on code by Curtis Edwards
// Group that compresses all it's children together and resizes to surround
// them on each redraw (only if box() is zero)
// Bugs: ?
#include <FL/Fl.H>
#include <FL/Fl_Pack.H>
#include <FL/fl_draw.H>
/**
Creates a new Fl_Pack widget using the given position, size,
and label string. The default boxtype is FL_NO_BOX.
<P>The destructor <I>also deletes all the children</I>. This allows a
whole tree to be deleted at once, without having to keep a pointer to
all the children in the user code. A kludge has been done so the
Fl_Pack and all of it's children can be automatic (local)
variables, but you must declare the Fl_Pack<I>first</I>, so
that it is destroyed last.
*/
Fl_Pack::Fl_Pack(int X, int Y, int W, int H,const char *l)
: Fl_Group(X, Y, W, H, l) {
resizable(0);
spacing_ = 0;
// type(VERTICAL); // already set like this
}
void Fl_Pack::draw() {
int tx = x()+Fl::box_dx(box());
int ty = y()+Fl::box_dy(box());
int tw = w()-Fl::box_dw(box());
int th = h()-Fl::box_dh(box());
int rw, rh;
int current_position = horizontal() ? tx : ty;
int maximum_position = current_position;
uchar d = damage();
Fl_Widget*const* a = array();
if (horizontal()) {
rw = -spacing_;
rh = th;
for (int i = children(); i--;)
if (child(i)->visible()) {
if (child(i) != this->resizable()) rw += child(i)->w();
rw += spacing_;
}
} else {
rw = tw;
rh = -spacing_;
for (int i = children(); i--;)
if (child(i)->visible()) {
if (child(i) != this->resizable()) rh += child(i)->h();
rh += spacing_;
}
}
for (int i = children(); i--;) {
Fl_Widget* o = *a++;
if (o->visible()) {
int X,Y,W,H;
if (horizontal()) {
X = current_position;
W = o->w();
Y = ty;
H = th;
} else {
X = tx;
W = tw;
Y = current_position;
H = o->h();
}
// Last child, if resizable, takes all remaining room
if(i == 0 && o == this->resizable()) {
if(horizontal())
W = tw - rw;
else
H = th - rh;
}
if (spacing_ && current_position>maximum_position && box() &&
(X != o->x() || Y != o->y() || d&FL_DAMAGE_ALL)) {
fl_color(color());
if (horizontal())
fl_rectf(maximum_position, ty, spacing_, th);
else
fl_rectf(tx, maximum_position, tw, spacing_);
}
if (X != o->x() || Y != o->y() || W != o->w() || H != o->h()) {
o->resize(X,Y,W,H);
o->clear_damage(FL_DAMAGE_ALL);
}
if (d&FL_DAMAGE_ALL) {
draw_child(*o);
draw_outside_label(*o);
} else update_child(*o);
// child's draw() can change it's size, so use new size:
current_position += (horizontal() ? o->w() : o->h());
if (current_position > maximum_position)
maximum_position = current_position;
current_position += spacing_;
}
}
if (horizontal()) {
if (maximum_position < tx+tw && box()) {
fl_color(color());
fl_rectf(maximum_position, ty, tx+tw-maximum_position, th);
}
tw = maximum_position-tx;
} else {
if (maximum_position < ty+th && box()) {
fl_color(color());
fl_rectf(tx, maximum_position, tw, ty+th-maximum_position);
}
th = maximum_position-ty;
}
tw += Fl::box_dw(box()); if (tw <= 0) tw = 1;
th += Fl::box_dh(box()); if (th <= 0) th = 1;
if (tw != w() || th != h()) {
Fl_Widget::resize(x(),y(),tw,th);
d = FL_DAMAGE_ALL;
}
if (d&FL_DAMAGE_ALL) {
draw_box();
draw_label();
}
}
//
// End of "$Id$".
//