cave-story-solaris/external/fltk/src/forms_fselect.cxx
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

58 lines
1.7 KiB
C++

//
// "$Id$"
//
// Forms file selection routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Emulate the Forms file chooser using the fltk file chooser.
#include <FL/forms.H>
#include "flstring.h"
static char fl_directory[FL_PATH_MAX];
static const char *fl_pattern; // assumed passed value is static
static char fl_filename[FL_PATH_MAX];
char* fl_show_file_selector(const char *message,const char *dir,
const char *pat,const char *fname) {
if (dir && dir[0]) strlcpy(fl_directory,dir,sizeof(fl_directory));
if (pat && pat[0]) fl_pattern = pat;
if (fname && fname[0]) strlcpy(fl_filename,fname,sizeof(fl_filename));
char *p = fl_directory+strlen(fl_directory);
if (p > fl_directory && *(p-1)!='/'
#ifdef WIN32
&& *(p-1)!='\\' && *(p-1)!=':'
#endif
) *p++ = '/';
strlcpy(p,fl_filename,sizeof(fl_directory) - (p - fl_directory));
const char *q = fl_file_chooser(message,fl_pattern,fl_directory);
if (!q) return 0;
strlcpy(fl_directory, q, sizeof(fl_directory));
p = (char *)fl_filename_name(fl_directory);
strlcpy(fl_filename, p, sizeof(fl_filename));
if (p > fl_directory+1) p--;
*p = 0;
return (char *)q;
}
char* fl_get_directory() {return fl_directory;}
char* fl_get_pattern() {return (char *)fl_pattern;}
char* fl_get_filename() {return fl_filename;}
//
// End of "$Id$".
//