cave-story-solaris/src/MiniMap.h
Clownacy d019b85616 Made MiniMap.cpp supposedly ASM-accurate
Goes toward #74
A few core functions like Flip_SystemTask and GetTrg have a different
number of parameters to the original version of the game, so they cause
the ASM to generate differently.
2019-02-26 00:41:13 +00:00

12 lines
175 B
C

#pragma once
#include <stdint.h>
#include "WindowsWrapper.h"
extern char gMapping[0x80];
int MiniMapLoop();
BOOL IsMapping();
void StartMapping();
void SetMapping(int a);