cave-story-solaris/src/Backends/Platform.h
Clownacy 5dbca99e19 Extremely horrible terrible nightmare refactoring
Working on ridding CSE2 of its hard SDL2 dependency.

For now, I have a rudimentary GLFW3 backend.
2020-03-31 21:56:10 +01:00

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401 B
C

#pragma once
#include "../WindowsWrapper.h"
extern BOOL bActive;
void PlatformBackend_Init(void);
void PlatformBackend_Deinit(void);
BOOL PlatformBackend_GetBasePath(char *string_buffer);
BOOL PlatformBackend_SystemTask(void);
void PlatformBackend_ShowMessageBox(const char *title, const char *message);
unsigned long PlatformBackend_GetTicks(void);
void PlatformBackend_Delay(unsigned int ticks);