cave-story-solaris/src
2019-11-10 12:17:40 +00:00
..
Backends Shut up another warning 2019-10-29 12:25:03 +00:00
ArmsItem.cpp Merge branch 'accurate' into portable 2019-09-27 15:20:56 +00:00
ArmsItem.h Clarify vague comment 2019-09-24 10:12:05 +02:00
Back.cpp Merge branch 'accurate' into portable 2019-09-20 16:01:05 +00:00
Back.h Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Boss.cpp
Boss.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossAlmo1.cpp Code cleanup 2019-08-23 00:30:33 +00:00
BossAlmo1.h
BossAlmo2.cpp Code cleanup 2019-08-23 00:30:33 +00:00
BossAlmo2.h
BossBallos.cpp Code cleanup 2019-08-23 00:30:33 +00:00
BossBallos.h
BossFrog.cpp Remove NPC utility macros 2019-09-15 18:16:46 +02:00
BossFrog.h
BossIronH.cpp
BossIronH.h
BossLife.cpp Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossLife.h
BossOhm.cpp Shut up more Clang warnings 2019-10-29 12:20:48 +00:00
BossOhm.h
BossPress.cpp Code cleanup 2019-08-23 00:30:33 +00:00
BossPress.h
BossTwinD.cpp Code cleanup 2019-08-23 00:30:33 +00:00
BossTwinD.h
BossX.cpp Add note about identical case branches 2019-11-09 23:36:08 +01:00
BossX.h
Bug Fixes.txt
BulHit.cpp
BulHit.h
Bullet.cpp Documentation : Document identical function bodies for InitBullet and ClearBullet 2019-11-09 23:36:09 +01:00
Bullet.h
Caret.cpp
Caret.h
CommonDefines.h Remove some trailing commas 2019-10-29 12:11:07 +00:00
Config.cpp Merge branch 'accurate' into portable 2019-11-09 14:24:55 +00:00
Config.h
Draw.cpp Shut up some Clang warnings 2019-10-29 12:14:48 +00:00
Draw.h Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
Ending.cpp Revert "Restore the Windows-style path separators" 2019-09-05 14:19:17 +01:00
Ending.h Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
Escape.cpp Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
Escape.h Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
Fade.cpp Added better comment for random self-assign in Fade.cpp 2019-11-09 23:37:10 +01:00
Fade.h
File.cpp Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
File.h Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
Flags.cpp Documentation : Make operator priority clearer) 2019-11-04 11:42:34 +01:00
Flags.h
Flash.cpp Made Flash.cpp actually ASM-accurate 2019-02-24 03:13:36 +00:00
Flash.h
Font.cpp Add better error-handling to Font.cpp 2019-11-09 14:19:26 +00:00
Font.h Restored the new font system 2019-09-04 15:43:28 +00:00
Frame.cpp
Frame.h
Game.cpp Merge branch 'accurate' into portable 2019-11-10 12:17:40 +00:00
Game.h Merge branch 'accurate' into portable 2019-10-29 12:11:35 +00:00
Generic.cpp Merge branch 'accurate' into portable 2019-11-10 12:17:40 +00:00
Generic.h Remove WINDOWS and NONPORTABLE 2019-09-04 02:14:15 +01:00
GenericLoad.cpp Merge branch 'accurate' into portable 2019-10-13 01:45:24 +00:00
GenericLoad.h
Input.cpp Fix controller support 2019-09-11 17:51:20 +00:00
Input.h Restore the SDL2 joystick code 2019-09-02 23:09:26 +01:00
KeyControl.cpp
KeyControl.h
Main.cpp Remove mutex_name 2019-10-29 12:01:49 +00:00
Main.h Merge branch 'accurate' into portable 2019-09-04 14:11:54 +00:00
Map.cpp Merge branch 'accurate' into portable 2019-11-09 14:24:55 +00:00
Map.h
MapName.cpp Convert some old Shift-JIS comments to UTF-8 2019-10-21 19:28:21 +01:00
MapName.h
MiniMap.cpp Merge branch 'accurate' into portable 2019-11-10 12:17:40 +00:00
MiniMap.h
MyChar.cpp Comment tweaks 2019-11-10 12:17:07 +00:00
MyChar.h
MycHit.cpp Documentation : Document the identical HitMyCharMap case branches 2019-11-09 23:36:08 +01:00
MycHit.h
MycParam.cpp Merge branch 'accurate' into portable 2019-11-10 12:17:40 +00:00
MycParam.h
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp
NpcAct020.cpp Documentation : Add note about identical case branches in NpcAct020 2019-11-09 23:36:09 +01:00
NpcAct040.cpp Documentation : Comment always true condition 2019-11-09 23:36:09 +01:00
NpcAct060.cpp Overhauled the NPC_flags, and applied them everywhere 2019-08-21 17:59:06 +00:00
NpcAct080.cpp Documentation : Removed comment which talks about an issue fixed by commit e34f492418 2019-11-09 23:39:28 +01:00
NpcAct100.cpp Documentation : Comment duplicate line 2019-11-09 23:36:09 +01:00
NpcAct120.cpp Shut up more Clang warnings 2019-10-29 12:20:48 +00:00
NpcAct140.cpp Shut up more Clang warnings 2019-10-29 12:20:48 +00:00
NpcAct160.cpp betterComments : Some stuff for the PR to accurate 2019-11-10 13:09:05 +01:00
NpcAct180.cpp Deobfuscate some code 2019-11-09 15:19:34 +00:00
NpcAct200.cpp Shut up more Clang warnings 2019-10-29 12:20:48 +00:00
NpcAct220.cpp
NpcAct240.cpp
NpcAct260.cpp Fix some more incorrectly-decompiled code 2019-11-09 14:48:11 +00:00
NpcAct280.cpp Documentation : Comment identical case branches in NpcAct280 2019-11-09 23:36:09 +01:00
NpcAct300.cpp Overhauled the NPC_flags, and applied them everywhere 2019-08-21 17:59:06 +00:00
NpcAct320.cpp Documentation : Made some comments clearer 2019-11-09 23:37:10 +01:00
NpcAct340.cpp More cleanup 2019-08-25 16:49:52 +00:00
NpChar.cpp Merge branch 'accurate' into portable 2019-11-09 14:24:55 +00:00
NpChar.h Remove some trailing commas 2019-10-29 12:11:07 +00:00
NpcHit.cpp Documentation : Commented redundant check 2019-11-09 23:36:08 +01:00
NpcHit.h
NpcTbl.cpp Removed the WINDOWS and NONPORTABLE stuff 2019-09-04 00:54:11 +01:00
NpcTbl.h
Organya.cpp Merge branch 'accurate' into portable 2019-11-10 12:17:40 +00:00
Organya.h Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
PixTone.cpp Add a replication of MSVC2003's rand() algorithm 2019-09-04 19:23:35 +00:00
PixTone.h
Profile.cpp Merge branch 'accurate' into portable 2019-11-09 14:24:55 +00:00
Profile.h Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
Random.cpp Add a replication of MSVC2003's rand() algorithm 2019-09-04 19:23:35 +00:00
Random.h Add a replication of MSVC2003's rand() algorithm 2019-09-04 19:23:35 +00:00
Resource.cpp Add a FOSS Japanese font 2019-09-27 11:18:26 +00:00
Resource.h Restore the new resource file system 2019-09-02 23:32:19 +01:00
SelStage.cpp Weed out a lot of the Windows dependency 2019-09-04 00:28:23 +01:00
SelStage.h
Shoot.cpp Added a translation for a Japanese variable 2019-06-23 22:55:01 +00:00
Shoot.h
Sound.cpp Merge branch 'accurate' into portable 2019-11-10 12:17:40 +00:00
Sound.h Merge branch 'accurate' into portable 2019-10-29 12:11:35 +00:00
Stage.cpp Merge branch 'accurate' into portable 2019-11-09 14:24:55 +00:00
Stage.h Commented BossFrog entirely 2019-09-13 18:49:17 +02:00
Star.cpp Documentation : Add note about duplicate block of code 2019-11-09 23:36:09 +01:00
Star.h
Tags.h PATH_LENGTH is actually Windows's MAX_PATH 2019-08-31 01:44:53 +01:00
TextScr.cpp Merge branch 'accurate' into portable 2019-11-09 14:24:55 +00:00
TextScr.h PATH_LENGTH is actually Windows's MAX_PATH 2019-08-31 01:44:53 +01:00
Triangle.cpp Shut up a warning 2019-09-06 20:08:07 +01:00
Triangle.h
Types.h Removed all trailing spaces and added newline at EOF (when not present) 2019-05-07 11:55:42 +02:00
ValueView.cpp
ValueView.h
WindowsWrapper.h Remove the undefs in WindowsWrapper, as these have no purpose here (no collisions with accurate) 2019-11-04 15:07:20 +01:00