cave-story-solaris/msvc2003/freetype-2.9.1
Clownacy 4530bb6847 Added MSVC2003 project and dependencies
For those not in the know, Visual Studio 2003 was what Pixel used to
compile Cave Story. Getting this to compile in its original environment
goes a long way to ensuring this decompilation's accuracy, since it
allows us to check if the code creates the exact same assembly.

Since the decompilation doesn't include the original DirectX/WinAPI
backends yet, compatible SDL2 and Freetype .lib files are provided.
2019-02-23 22:46:30 +00:00
..
include Added MSVC2003 project and dependencies 2019-02-23 22:46:30 +00:00
FTL.TXT Added MSVC2003 project and dependencies 2019-02-23 22:46:30 +00:00
readme.txt Added MSVC2003 project and dependencies 2019-02-23 22:46:30 +00:00

This is a static build of Freetype 2.9.1, built with MSVC2003.

Despite the lack of a compatible .sln file, it can be build by running
'make visualc' in the root of the Freetype source directory while in a
Visual Studio 2003 Command Prompt, using a MinGW Make utility
(e.g. C:/msys64/mingw32/bin/make.exe).