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cave-story-solaris
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53e2b715d4
cave-story-solaris
/
src
/
Backends
History
Gabriel Ravier
53e2b715d4
Backends/SDL2/Misc:
!x
->
x == NULL
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-04-12 01:19:35 +02:00
..
Audio
Backends: Use "SDL" instead of "SDL2" to match documentation vocabulary
2020-04-12 01:16:45 +02:00
GLFW3
Backends/GLFW3/Controller: Wrap both sides of if-else with {} equally.
2020-04-12 00:57:06 +02:00
Rendering
Backends: Use "SDL" instead of "SDL2" to match documentation vocabulary
2020-04-12 01:16:45 +02:00
SDL2
Backends/SDL2/Misc:
!x
->
x == NULL
2020-04-12 01:19:35 +02:00
Audio.h
Change the audio backend API
2020-04-06 19:44:45 +01:00
Controller.h
Shuffle code
2020-04-04 19:04:56 +01:00
Misc.h
Backends: Started adding a bunch of error handling stuff (error checking only done in SDL2 for now)
2020-04-10 22:32:29 +02:00
Rendering.h
Change render backend namespace to RenderBackend_
2020-04-04 20:24:34 +01:00
Window-OpenGL.h
Move-around Backend files
2020-04-03 14:42:11 +01:00
Window-Software.h
Added GLFW3 support for the software renderer
2020-04-09 19:29:45 +01:00