cave-story-solaris/src/Resource.cpp
Clownacy 51e6cb5a6c Convert cursors and icon to PNG
No point using BMP, since they're way bigger, and they're not
required for authenticity, since the original files were .cur and
.ico files. At some point, I'd like to support those formats, so this
branch can use the original files.
2020-09-27 17:16:58 +01:00

358 lines
9.1 KiB
C++

#include "Resource.h"
#include <stddef.h>
#include <string.h>
static const unsigned char rCredit01[] = {
#include "Resource/BITMAP/Credit01.bmp.h"
};
static const unsigned char rCredit02[] = {
#include "Resource/BITMAP/Credit02.bmp.h"
};
static const unsigned char rCredit03[] = {
#include "Resource/BITMAP/Credit03.bmp.h"
};
static const unsigned char rCredit04[] = {
#include "Resource/BITMAP/Credit04.bmp.h"
};
static const unsigned char rCredit05[] = {
#include "Resource/BITMAP/Credit05.bmp.h"
};
static const unsigned char rCredit06[] = {
#include "Resource/BITMAP/Credit06.bmp.h"
};
static const unsigned char rCredit07[] = {
#include "Resource/BITMAP/Credit07.bmp.h"
};
static const unsigned char rCredit08[] = {
#include "Resource/BITMAP/Credit08.bmp.h"
};
static const unsigned char rCredit09[] = {
#include "Resource/BITMAP/Credit09.bmp.h"
};
static const unsigned char rCredit10[] = {
#include "Resource/BITMAP/Credit10.bmp.h"
};
static const unsigned char rCredit11[] = {
#include "Resource/BITMAP/Credit11.bmp.h"
};
static const unsigned char rCredit12[] = {
#include "Resource/BITMAP/Credit12.bmp.h"
};
static const unsigned char rCredit14[] = {
#include "Resource/BITMAP/Credit14.bmp.h"
};
static const unsigned char rCredit15[] = {
#include "Resource/BITMAP/Credit15.bmp.h"
};
static const unsigned char rCredit16[] = {
#include "Resource/BITMAP/Credit16.bmp.h"
};
static const unsigned char rCredit17[] = {
#include "Resource/BITMAP/Credit17.bmp.h"
};
static const unsigned char rCredit18[] = {
#include "Resource/BITMAP/Credit18.bmp.h"
};
static const unsigned char rpixel[] = {
#ifdef JAPANESE
#include "Resource/BITMAP/pixel_jp.bmp.h"
#else
#include "Resource/BITMAP/pixel.bmp.h"
#endif
};
static const unsigned char rCURSOR_IKA[] = {
#include "Resource/CURSOR/CURSOR_IKA.png.h"
};
static const unsigned char rCURSOR_NORMAL[] = {
#include "Resource/CURSOR/CURSOR_NORMAL.png.h"
};
#ifndef _WIN32
static const unsigned char rICON_MINI[] = {
#include "Resource/ICON/ICON_MINI.png.h"
};
#endif
static const unsigned char rAccess[] = {
#include "Resource/ORG/Access.org.h"
};
static const unsigned char rAnzen[] = {
#include "Resource/ORG/Anzen.org.h"
};
static const unsigned char rBalcony[] = {
#include "Resource/ORG/Balcony.org.h"
};
static const unsigned char rBallos[] = {
#include "Resource/ORG/Ballos.org.h"
};
static const unsigned char rBreakDown[] = {
#include "Resource/ORG/BreakDown.org.h"
};
static const unsigned char rCemetery[] = {
#include "Resource/ORG/Cemetery.org.h"
};
static const unsigned char rCurly[] = {
#include "Resource/ORG/Curly.org.h"
};
static const unsigned char rDr[] = {
#include "Resource/ORG/Dr.org.h"
};
static const unsigned char rEnding[] = {
#include "Resource/ORG/Ending.org.h"
};
static const unsigned char rEscape[] = {
#include "Resource/ORG/Escape.org.h"
};
static const unsigned char rFanfale1[] = {
#include "Resource/ORG/Fanfale1.org.h"
};
static const unsigned char rFanfale2[] = {
#include "Resource/ORG/Fanfale2.org.h"
};
static const unsigned char rFanfale3[] = {
#include "Resource/ORG/Fanfale3.org.h"
};
static const unsigned char rFireEye[] = {
#include "Resource/ORG/FireEye.org.h"
};
static const unsigned char rGameover[] = {
#include "Resource/ORG/Gameover.org.h"
};
static const unsigned char rGinsuke[] = {
#include "Resource/ORG/Ginsuke.org.h"
};
static const unsigned char rGrand[] = {
#include "Resource/ORG/Grand.org.h"
};
static const unsigned char rGravity[] = {
#include "Resource/ORG/Gravity.org.h"
};
static const unsigned char rHell[] = {
#include "Resource/ORG/Hell.org.h"
};
static const unsigned char rironH[] = {
#include "Resource/ORG/ironH.org.h"
};
static const unsigned char rJenka[] = {
#include "Resource/ORG/Jenka.org.h"
};
static const unsigned char rJenka2[] = {
#include "Resource/ORG/Jenka2.org.h"
};
static const unsigned char rKodou[] = {
#include "Resource/ORG/Kodou.org.h"
};
static const unsigned char rLastBtl3[] = {
#include "Resource/ORG/LastBtl3.org.h"
};
static const unsigned char rLastBtl[] = {
#include "Resource/ORG/LastBtl.org.h"
};
static const unsigned char rLastCave[] = {
#include "Resource/ORG/LastCave.org.h"
};
static const unsigned char rMarine[] = {
#include "Resource/ORG/Marine.org.h"
};
static const unsigned char rMaze[] = {
#include "Resource/ORG/Maze.org.h"
};
static const unsigned char rMDown2[] = {
#include "Resource/ORG/MDown2.org.h"
};
static const unsigned char rMura[] = {
#include "Resource/ORG/Mura.org.h"
};
static const unsigned char rOside[] = {
#include "Resource/ORG/Oside.org.h"
};
static const unsigned char rPlant[] = {
#include "Resource/ORG/Plant.org.h"
};
static const unsigned char rquiet[] = {
#include "Resource/ORG/quiet.org.h"
};
static const unsigned char rRequiem[] = {
#include "Resource/ORG/Requiem.org.h"
};
static const unsigned char rToroko[] = {
#include "Resource/ORG/Toroko.org.h"
};
static const unsigned char rVivi[] = {
#include "Resource/ORG/Vivi.org.h"
};
static const unsigned char rWanpak2[] = {
#include "Resource/ORG/Wanpak2.org.h"
};
static const unsigned char rWanpaku[] = {
#include "Resource/ORG/Wanpaku.org.h"
};
static const unsigned char rWeed[] = {
#include "Resource/ORG/Weed.org.h"
};
static const unsigned char rWhite[] = {
#include "Resource/ORG/White.org.h"
};
static const unsigned char rXXXX[] = {
#include "Resource/ORG/XXXX.org.h"
};
static const unsigned char rZonbie[] = {
#include "Resource/ORG/Zonbie.org.h"
};
static const unsigned char rWave[] = {
#include "Resource/WAVE/Wave.dat.h"
};
static const struct
{
const char *type;
const char *name;
const unsigned char *data;
size_t size;
} resources[] = {
{"BITMAP", "CREDIT01", rCredit01, sizeof(rCredit01)},
{"BITMAP", "CREDIT02", rCredit02, sizeof(rCredit02)},
{"BITMAP", "CREDIT03", rCredit03, sizeof(rCredit03)},
{"BITMAP", "CREDIT04", rCredit04, sizeof(rCredit04)},
{"BITMAP", "CREDIT05", rCredit05, sizeof(rCredit05)},
{"BITMAP", "CREDIT06", rCredit06, sizeof(rCredit06)},
{"BITMAP", "CREDIT07", rCredit07, sizeof(rCredit07)},
{"BITMAP", "CREDIT08", rCredit08, sizeof(rCredit08)},
{"BITMAP", "CREDIT09", rCredit09, sizeof(rCredit09)},
{"BITMAP", "CREDIT10", rCredit10, sizeof(rCredit10)},
{"BITMAP", "CREDIT11", rCredit11, sizeof(rCredit11)},
{"BITMAP", "CREDIT12", rCredit12, sizeof(rCredit12)},
{"BITMAP", "CREDIT14", rCredit14, sizeof(rCredit14)},
{"BITMAP", "CREDIT15", rCredit15, sizeof(rCredit15)},
{"BITMAP", "CREDIT16", rCredit16, sizeof(rCredit16)},
{"BITMAP", "CREDIT17", rCredit17, sizeof(rCredit17)},
{"BITMAP", "CREDIT18", rCredit18, sizeof(rCredit18)},
{"BITMAP", "PIXEL", rpixel, sizeof(rpixel)},
{"CURSOR", "CURSOR_IKA", rCURSOR_IKA, sizeof(rCURSOR_IKA)},
{"CURSOR", "CURSOR_NORMAL", rCURSOR_NORMAL, sizeof(rCURSOR_NORMAL)},
#ifndef _WIN32
{"ICON", "ICON_MINI", rICON_MINI, sizeof(rICON_MINI)},
#endif
{"ORG", "ACCESS", rAccess, sizeof(rAccess)},
{"ORG", "ANZEN", rAnzen, sizeof(rAnzen)},
{"ORG", "BALCONY", rBalcony, sizeof(rBalcony)},
{"ORG", "BALLOS", rBallos, sizeof(rBallos)},
{"ORG", "BDOWN", rBreakDown, sizeof(rBreakDown)},
{"ORG", "CEMETERY", rCemetery, sizeof(rCemetery)},
{"ORG", "CURLY", rCurly, sizeof(rCurly)},
{"ORG", "DR", rDr, sizeof(rDr)},
{"ORG", "ENDING", rEnding, sizeof(rEnding)},
{"ORG", "ESCAPE", rEscape, sizeof(rEscape)},
{"ORG", "FANFALE1", rFanfale1, sizeof(rFanfale1)},
{"ORG", "FANFALE2", rFanfale2, sizeof(rFanfale2)},
{"ORG", "FANFALE3", rFanfale3, sizeof(rFanfale3)},
{"ORG", "FIREEYE", rFireEye, sizeof(rFireEye)},
{"ORG", "GAMEOVER", rGameover, sizeof(rGameover)},
{"ORG", "GINSUKE", rGinsuke, sizeof(rGinsuke)},
{"ORG", "GRAND", rGrand, sizeof(rGrand)},
{"ORG", "GRAVITY", rGravity, sizeof(rGravity)},
{"ORG", "HELL", rHell, sizeof(rHell)},
{"ORG", "IRONH", rironH, sizeof(rironH)},
{"ORG", "JENKA", rJenka, sizeof(rJenka)},
{"ORG", "JENKA2", rJenka2, sizeof(rJenka2)},
{"ORG", "KODOU", rKodou, sizeof(rKodou)},
{"ORG", "LASTBT3", rLastBtl3, sizeof(rLastBtl3)},
{"ORG", "LASTBTL", rLastBtl, sizeof(rLastBtl)},
{"ORG", "LASTCAVE", rLastCave, sizeof(rLastCave)},
{"ORG", "MARINE", rMarine, sizeof(rMarine)},
{"ORG", "MAZE", rMaze, sizeof(rMaze)},
{"ORG", "MDOWN2", rMDown2, sizeof(rMDown2)},
{"ORG", "MURA", rMura, sizeof(rMura)},
{"ORG", "OSIDE", rOside, sizeof(rOside)},
{"ORG", "PLANT", rPlant, sizeof(rPlant)},
{"ORG", "QUIET", rquiet, sizeof(rquiet)},
{"ORG", "REQUIEM", rRequiem, sizeof(rRequiem)},
{"ORG", "TOROKO", rToroko, sizeof(rToroko)},
{"ORG", "VIVI", rVivi, sizeof(rVivi)},
{"ORG", "WANPAK2", rWanpak2, sizeof(rWanpak2)},
{"ORG", "WANPAKU", rWanpaku, sizeof(rWanpaku)},
{"ORG", "WEED", rWeed, sizeof(rWeed)},
{"ORG", "WHITE", rWhite, sizeof(rWhite)},
{"ORG", "XXXX", rXXXX, sizeof(rXXXX)},
{"ORG", "ZONBIE", rZonbie, sizeof(rZonbie)},
{"WAVE", "WAVE100", rWave, sizeof(rWave)},
{"DUMMY", "DUMMY", NULL, 0} // Just here to prevent errors in the event that the array is otherwise empty
};
const unsigned char* FindResource(const char *name, const char *type, size_t *size)
{
for (size_t i = 0; i < sizeof(resources) / sizeof(resources[0]); ++i)
{
if (!strcmp(name, resources[i].name) && !strcmp(type, resources[i].type))
{
if (size != NULL)
*size = resources[i].size;
return resources[i].data;
}
}
return NULL;
}