cave-story-solaris/src/Stage.h
Clownacy 421a3c46cd Made signed chars explicit
The default sign varies between hardware.

Text seems to always be ambiguously 'char', so I've left those
2019-05-06 20:04:47 +01:00

22 lines
348 B
C

#pragma once
#include "WindowsWrapper.h"
struct STAGE_TABLE
{
char parts[0x20];
char map[0x20];
int bkType;
char back[0x20];
char npc[0x20];
char boss[0x20];
signed char boss_no;
char name[0x20];
};
extern int gStageNo;
extern int gMusicNo;
BOOL TransferStage(int no, int w, int x, int y);
void ChangeMusic(int no);
void ReCallMusic();