![]() The enhanced branch calls them the 'internal *screen* width/height', which I think is more appropriate. |
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.. | ||
OpenGL3.cpp | ||
OpenGLES2.cpp | ||
SDLSurface.cpp | ||
SDLTexture.cpp | ||
Software.cpp |
![]() The enhanced branch calls them the 'internal *screen* width/height', which I think is more appropriate. |
||
---|---|---|
.. | ||
OpenGL3.cpp | ||
OpenGLES2.cpp | ||
SDLSurface.cpp | ||
SDLTexture.cpp | ||
Software.cpp |