cave-story-solaris/src/Font.h
2019-09-04 15:43:28 +00:00

12 lines
497 B
C

#pragma once
#include <stddef.h>
#include "Backends/Rendering.h"
typedef struct FontObject FontObject;
FontObject* LoadFontFromData(const unsigned char *data, size_t data_size, unsigned int cell_width, unsigned int cell_height);
FontObject* LoadFont(const char *font_filename, unsigned int cell_width, unsigned int cell_height);
void DrawText(FontObject *font_object, Backend_Surface *surface, int x, int y, unsigned long colour, const char *string);
void UnloadFont(FontObject *font_object);