..
ArmsItem.cpp
More-accurate ArmsItem.cpp variable arrangement
2020-01-07 05:07:47 +00:00
ArmsItem.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Back.cpp
More-accurate Back.cpp variable arrangement
2020-01-07 05:11:43 +00:00
Back.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Boss.cpp
Fix bosses flicking across the screen when hurt
2020-04-19 22:40:03 +01:00
Boss.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
BossAlmo1.cpp
Cleanup
2020-04-04 00:43:06 +01:00
BossAlmo1.h
Added Core and more NPCs
2019-02-07 14:08:53 +00:00
BossAlmo2.cpp
Cleanup
2020-04-04 00:43:06 +01:00
BossAlmo2.h
Added Undead Core and more NPCs
2019-02-09 14:47:20 +00:00
BossBallos.cpp
Cleanup
2020-04-04 00:43:06 +01:00
BossBallos.h
Added Ballos
2019-02-10 00:42:48 +00:00
BossFrog.cpp
More-accurate BossFrog.cpp variable arrangement
2020-01-07 05:25:24 +00:00
BossFrog.h
Added more NPCs and Balfrog
2019-02-04 18:58:30 +00:00
BossIronH.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
BossIronH.h
Added IronHead and relevant NPCs
2019-02-07 15:10:46 +00:00
BossLife.cpp
Clean-up BossLife.cpp
2019-11-16 01:48:13 +00:00
BossLife.h
...Remove more C-compatibility stuff
2020-01-07 04:50:15 +00:00
BossOhm.cpp
Cleanup
2020-04-04 00:43:06 +01:00
BossOhm.h
Clean-up BossOhm.cpp
2019-11-16 01:37:05 +00:00
BossPress.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
BossPress.h
Added Heavy Press
2019-02-09 23:21:27 +00:00
BossTwinD.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
BossTwinD.h
More NPCs, and added the Sisters
2019-02-07 20:45:53 +00:00
BossX.cpp
Cleanup
2020-04-04 00:43:06 +01:00
BossX.h
Added Monster X
2019-02-06 12:07:54 +00:00
Bug Fixes.txt
Added a bugfix
2019-02-12 04:38:26 +00:00
BulHit.cpp
More-accurate BulHit.cpp variable arrangement
2020-01-07 05:37:40 +00:00
BulHit.h
Clean-up BulHit.cpp
2019-11-16 00:33:25 +00:00
Bullet.cpp
Merge pull request #105 from GabrielRavier/accuratePortableBugs2SisterPR
2020-04-06 13:51:52 +01:00
Bullet.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Caret.cpp
Bullet, Caret, NpcAct1{2,4,8}0, TextScr: Add a note about some overflow bugs
2020-03-17 15:31:02 +01:00
Caret.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
CommonDefines.h
Clean-up BossFrog.cpp
2019-11-17 14:29:25 +00:00
Config.cpp
Found the original Config.cpp variable names
2020-04-16 13:47:17 +01:00
Config.h
Clean-up Config.cpp
2019-11-15 21:03:20 +00:00
Dialog.cpp
Add some missing function names
2020-03-22 15:31:28 +00:00
Dialog.h
Improve MSVC6 hacks
2020-03-14 14:08:25 +00:00
Draw.cpp
Note some not-so-authentic variable names
2020-04-16 14:44:53 +01:00
Draw.h
Add some missing function names
2020-03-22 15:31:28 +00:00
Ending.cpp
More-accurate Ending.cpp variable arrangement
2020-01-07 06:05:07 +00:00
Ending.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Escape.cpp
Add and apply the enum_ESCRETURN enum
2020-01-06 19:19:17 +00:00
Escape.h
Add and apply the enum_ESCRETURN enum
2020-01-06 19:19:17 +00:00
Fade.cpp
More-accurate Fade.cpp variable arrangement
2020-01-07 06:06:54 +00:00
Fade.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Flags.cpp
Clean-up Flags.cpp
2019-11-15 20:15:47 +00:00
Flags.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Flash.cpp
More-accurate Flash.cpp variable arrangement
2020-01-07 06:08:23 +00:00
Flash.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Frame.cpp
Note some weird code
2020-04-16 13:47:17 +01:00
Frame.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Game.cpp
Wrap UTF-8 strings in C89-style comments
2020-03-14 14:12:53 +00:00
Game.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Generic.cpp
Add some missing function names
2020-03-22 15:31:28 +00:00
Generic.h
Add some missing function names
2020-03-22 15:31:28 +00:00
GenericLoad.cpp
More-accurate GenericLoad.cpp variable arrangement
2020-01-07 06:25:12 +00:00
GenericLoad.h
Clean-up GenericLoad.cpp
2019-11-15 18:50:45 +00:00
Input.cpp
Add some missing function names
2020-03-22 15:31:28 +00:00
Input.h
Remove a pair of variable declarations
2020-01-04 01:01:11 +00:00
KeyControl.cpp
Clean-up KeyControl.cpp
2019-11-15 18:32:52 +00:00
KeyControl.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Main.cpp
Correct variable name
2020-04-16 13:52:00 +01:00
Main.h
More authentic variable/function names
2020-04-16 13:48:36 +01:00
Map.cpp
More-accurate Map.cpp variable arrangement
2020-01-07 06:40:58 +00:00
Map.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
MapName.cpp
Correct a misnamed variable
2020-01-07 06:43:04 +00:00
MapName.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
MiniMap.cpp
More-accurate MiniMap.cpp variable arrangement
2020-01-07 06:47:55 +00:00
MiniMap.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
MyChar.cpp
More-accurate MyChar.cpp variable arrangement
2020-01-07 06:52:36 +00:00
MyChar.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
MycHit.cpp
More-accurate MycHit.cpp variable arrangement
2020-01-07 06:57:03 +00:00
MycHit.h
Clean-up MycHit.cpp
2019-11-14 23:58:33 +00:00
MycParam.cpp
Note some out-of-bounds array accesses
2020-02-01 12:45:32 +00:00
MycParam.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
NpcAct.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
NpcAct000.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
NpcAct020.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct040.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct060.cpp
Document ActNpc061 (King)
2020-03-27 17:49:58 +00:00
NpcAct080.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct100.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct120.cpp
Bullet, Caret, NpcAct1{2,4,8}0, TextScr: Add a note about some overflow bugs
2020-03-17 15:31:02 +01:00
NpcAct140.cpp
Bullet, Caret, NpcAct1{2,4,8}0, TextScr: Add a note about some overflow bugs
2020-03-17 15:31:02 +01:00
NpcAct160.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
NpcAct180.cpp
Bullet, Caret, NpcAct1{2,4,8}0, TextScr: Add a note about some overflow bugs
2020-03-17 15:31:02 +01:00
NpcAct200.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct220.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct240.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
NpcAct260.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
NpcAct280.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
NpcAct300.cpp
Apply some missing BOOL constants
2020-04-03 23:16:40 +01:00
NpcAct320.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpcAct340.cpp
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
NpChar.cpp
Mark a static function as static
2020-04-16 14:45:08 +01:00
NpChar.h
Document ActNpc061 (King)
2020-03-27 17:49:58 +00:00
NpcHit.cpp
More-accurate NpcHit.cpp variable arrangement
2020-01-07 20:52:58 +00:00
NpcHit.h
Clean-up NpcHit.cpp
2019-11-14 02:22:16 +00:00
NpcTbl.cpp
More-accurate NpcTbl.cpp variable arrangement
2020-01-07 20:58:46 +00:00
NpcTbl.h
Clean-up NpcTbl.cpp
2019-11-14 02:04:03 +00:00
Organya.cpp
Found a name for nameless_flag
!
2020-04-16 15:28:57 +01:00
Organya.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
PixTone.cpp
More-accurate PixTone.cpp variable arrangement
2020-01-07 21:45:43 +00:00
PixTone.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Profile.cpp
Wrap UTF-8 strings in C89-style comments
2020-03-14 14:12:53 +00:00
Profile.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
SelStage.cpp
More-accurate SelStage.cpp variable arrangement
2020-01-07 21:53:21 +00:00
SelStage.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Shoot.cpp
More-accurate Shoot.cpp variable arrangement
2020-01-07 21:58:35 +00:00
Shoot.h
Clean-up Shoot.cpp
2019-11-14 01:06:04 +00:00
Sound.cpp
Sound.cpp variable arrangement tweaks
2020-01-07 22:03:49 +00:00
Sound.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Stage.cpp
Wrap UTF-8 strings in C89-style comments
2020-03-14 14:12:53 +00:00
Stage.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Star.cpp
Made Star.cpp compile as C89 in VS2003
2020-01-06 18:39:23 +00:00
Star.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Tags.h
Empty Tags.h
2020-01-06 21:20:17 +00:00
TextScr.cpp
Note some null characters
2020-04-07 14:03:15 +01:00
TextScr.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Triangle.cpp
More-accurate Triangle.cpp variable arrangement
2020-01-07 22:13:37 +00:00
Triangle.h
Triangle.cpp cleanup
2019-11-14 00:15:02 +00:00
ValueView.cpp
More-accurate ValueView.cpp variable arrangement
2020-01-07 22:20:22 +00:00
ValueView.h
...Remove more C-compatibility stuff
2020-01-07 04:50:15 +00:00
WindowsWrapper.h
Improve MSVC6 hacks
2020-03-14 14:08:25 +00:00