
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
191 lines
4.2 KiB
Text
191 lines
4.2 KiB
Text
dnl Process this file with autoconf to produce a configure script.
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AC_INIT(README)
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dnl Detect the canonical build and host environments
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AC_CONFIG_AUX_DIRS($srcdir/../build-scripts)
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AC_CANONICAL_HOST
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dnl Check for tools
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AC_PROG_CC
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dnl Check for compiler environment
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AC_C_CONST
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dnl We only care about this for building testnative at the moment, so these
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dnl values shouldn't be considered absolute truth.
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dnl (Haiku, for example, sets none of these.)
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ISUNIX="false"
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ISWINDOWS="false"
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ISMACOSX="false"
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dnl Figure out which math library to use
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case "$host" in
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*-*-cygwin* | *-*-mingw32*)
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ISWINDOWS="true"
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EXE=".exe"
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MATHLIB=""
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SYS_GL_LIBS="-lopengl32"
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;;
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*-*-haiku*)
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EXE=""
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MATHLIB=""
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SYS_GL_LIBS="-lGL"
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;;
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*-*-darwin* )
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ISMACOSX="true"
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EXE=""
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MATHLIB=""
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SYS_GL_LIBS="-Wl,-framework,OpenGL"
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;;
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*-*-aix*)
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ISUNIX="true"
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EXE=""
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if test x$ac_cv_prog_gcc = xyes; then
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CFLAGS="-mthreads"
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fi
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SYS_GL_LIBS=""
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;;
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*-*-mint*)
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EXE=""
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MATHLIB=""
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AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no)
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if test "x$OSMESA_CONFIG" = "xyes"; then
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OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags`
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OSMESA_LIBS=`$OSMESA_CONFIG --libs`
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CFLAGS="$CFLAGS $OSMESA_CFLAGS"
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SYS_GL_LIBS="$OSMESA_LIBS"
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else
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SYS_GL_LIBS="-lOSMesa"
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fi
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;;
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*-*-qnx*)
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EXE=""
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MATHLIB=""
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SYS_GL_LIBS="-lGLES_CM"
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;;
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*-*-emscripten* )
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dnl This should really be .js, but we need to specify extra flags when compiling to js
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EXE=".bc"
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MATHLIB=""
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SYS_GL_LIBS=""
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;;
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*)
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dnl Oh well, call it Unix...
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ISUNIX="true"
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EXE=""
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MATHLIB="-lm"
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SYS_GL_LIBS="-lGL"
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;;
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esac
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AC_SUBST(EXE)
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AC_SUBST(MATHLIB)
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AC_SUBST(ISMACOSX)
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AC_SUBST(ISWINDOWS)
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AC_SUBST(ISUNIX)
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dnl Check for SDL
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SDL_VERSION=2.0.0
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AM_PATH_SDL2($SDL_VERSION,
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:,
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AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
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)
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CFLAGS="$CFLAGS $SDL_CFLAGS"
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LIBS="$LIBS -lSDL2_test $SDL_LIBS"
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dnl Check for X11 path, needed for OpenGL on some systems
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AC_PATH_X
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if test x$have_x = xyes; then
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if test x$ac_x_includes = xno || test "x$ac_x_includes" = xNone || test "x$ac_x_includes" = x; then
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:
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else
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CFLAGS="$CFLAGS -I$ac_x_includes"
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fi
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if test x$ac_x_libraries = xno || test "x$ac_x_libraries" = xNone; then
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:
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else
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if test "x$ac_x_libraries" = x; then
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XPATH=""
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XLIB="-lX11"
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else
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XPATH="-L$ac_x_libraries"
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XLIB="-L$ac_x_libraries -lX11"
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fi
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fi
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fi
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dnl Check for OpenGL
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AC_MSG_CHECKING(for OpenGL support)
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have_opengl=no
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AC_TRY_COMPILE([
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#include "SDL_opengl.h"
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],[
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],[
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have_opengl=yes
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])
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AC_MSG_RESULT($have_opengl)
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dnl Check for OpenGL ES
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AC_MSG_CHECKING(for OpenGL ES support)
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have_opengles=no
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AC_TRY_COMPILE([
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#if defined (__IPHONEOS__)
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#include <OpenGLES/ES1/gl.h>
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#else
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#include <GLES/gl.h>
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#endif /* __QNXNTO__ */
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],[
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],[
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have_opengles=yes
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])
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AC_MSG_RESULT($have_opengles)
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dnl Check for OpenGL ES2
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AC_MSG_CHECKING(for OpenGL ES2 support)
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have_opengles2=no
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AC_TRY_COMPILE([
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#if defined (__IPHONEOS__)
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#include <OpenGLES/ES2/gl.h>
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#include <OpenGLES/ES2/glext.h>
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#else
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#endif
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],[
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],[
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have_opengles2=yes
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])
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AC_MSG_RESULT($have_opengles2)
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GLLIB=""
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GLESLIB=""
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GLES2LIB=""
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if test x$have_opengles = xyes; then
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CFLAGS="$CFLAGS -DHAVE_OPENGLES"
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GLESLIB="$XPATH -lGLESv1_CM"
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fi
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if test x$have_opengles2 = xyes; then
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CFLAGS="$CFLAGS -DHAVE_OPENGLES2"
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#GLES2LIB="$XPATH -lGLESv2"
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fi
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if test x$have_opengl = xyes; then
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CFLAGS="$CFLAGS -DHAVE_OPENGL"
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GLLIB="$XPATH $SYS_GL_LIBS"
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fi
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AC_SUBST(GLLIB)
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AC_SUBST(GLESLIB)
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AC_SUBST(GLES2LIB)
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AC_SUBST(XLIB)
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dnl Check for SDL_ttf
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AC_CHECK_LIB(SDL2_ttf, TTF_Init, have_SDL_ttf=yes)
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if test x$have_SDL_ttf = xyes; then
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CFLAGS="$CFLAGS -DHAVE_SDL_TTF"
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SDL_TTF_LIB="-lSDL2_ttf"
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fi
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AC_SUBST(SDL_TTF_LIB)
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dnl Finally create all the generated files
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AC_OUTPUT([Makefile])
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