
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
129 lines
3.4 KiB
CMake
129 lines
3.4 KiB
CMake
#
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# "$Id$"
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#
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# Main CMakeLists.txt to build the FLTK project using CMake (www.cmake.org)
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# Written by Michael Surette
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#
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# Copyright 1998-2016 by Bill Spitzak and others.
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#
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# This library is free software. Distribution and use rights are outlined in
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# the file "COPYING" which should have been included with this file. If this
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# file is missing or damaged, see the license at:
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#
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# http://www.fltk.org/COPYING.php
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#
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# Please report all bugs and problems on the following page:
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#
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# http://www.fltk.org/str.php
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#
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#######################################################################
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# final config and export
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#######################################################################
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# Set the fluid executable path
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if(CMAKE_CROSSCOMPILING)
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find_file(FLUID_PATH
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NAMES fluid fluid.exe
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PATHS ENV PATH
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NO_CMAKE_FIND_ROOT_PATH
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)
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add_executable(fluid IMPORTED)
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set(FLTK_FLUID_EXECUTABLE ${FLUID_PATH})
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set(FLUID) # no export
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set_target_properties(fluid
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PROPERTIES IMPORTED_LOCATION ${FLUID_PATH}
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)
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else()
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add_subdirectory(fluid)
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set(FLTK_FLUID_EXECUTABLE fluid)
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set(FLUID fluid) # export
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endif(CMAKE_CROSSCOMPILING)
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add_subdirectory(src)
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# generate FLTK-Targets.cmake for build directory use
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export(TARGETS ${FLUID} ${FLTK_LIBRARIES} FILE ${CMAKE_BINARY_DIR}/FLTK-Targets.cmake)
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# generate FLTK-Functions.cmake for build directory use
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configure_file(
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${FLTK_SOURCE_DIR}/CMake/FLTK-Functions.cmake
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${FLTK_BINARY_DIR}/FLTK-Functions.cmake
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COPYONLY
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)
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# generate FLTKConfig.cmake for build directory use
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set(INCLUDE_DIRS "${FLTK_INCLUDE_DIRS}")
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set(CONFIG_PATH ${FLTK_BINARY_DIR})
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configure_file(
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${FLTK_SOURCE_DIR}/CMake/FLTKConfig.cmake.in
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${FLTK_BINARY_DIR}/FLTKConfig.cmake
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@ONLY
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)
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# generate UseFLTK.cmake for build directory use
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configure_file(
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${FLTK_SOURCE_DIR}/CMake/UseFLTK.cmake.in
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${FLTK_BINARY_DIR}/UseFLTK.cmake
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@ONLY
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)
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# generate fltk-config for build directory use
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set(prefix ${FLTK_BINARY_DIR})
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set(exec_prefix "\${prefix}")
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set(includedir "${FLTK_SOURCE_DIR}")
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set(BINARY_DIR "${FLTK_BINARY_DIR}")
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set(libdir "\${exec_prefix}/lib")
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set(srcdir ".")
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set(LIBNAME "${libdir}/libfltk.a")
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configure_file(
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"${FLTK_SOURCE_DIR}/fltk-config.in"
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"${FLTK_BINARY_DIR}/fltk-config"
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@ONLY
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)
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if(UNIX)
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execute_process(COMMAND chmod 755 fltk-config
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WORKING_DIRECTORY "${FLTK_BINARY_DIR}"
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)
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endif(UNIX)
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# prepare some variables for config.h
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if(IS_ABSOLUTE "${FLTK_DATADIR}")
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set(PREFIX_DATA "${FLTK_DATADIR}/fltk")
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else(IS_ABSOLUTE "${FLTK_DATADIR}")
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set(PREFIX_DATA "${CMAKE_INSTALL_PREFIX}/${FLTK_DATADIR}/fltk")
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endif(IS_ABSOLUTE "${FLTK_DATADIR}")
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if(IS_ABSOLUTE "${FLTK_DOCDIR}")
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set(PREFIX_DOC "${FLTK_DOCDIR}/fltk")
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else(IS_ABSOLUTE "${FLTK_DOCDIR}")
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set(PREFIX_DOC "${CMAKE_INSTALL_PREFIX}/${FLTK_DOCDIR}/fltk")
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endif(IS_ABSOLUTE "${FLTK_DOCDIR}")
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set(CONFIG_H_IN configh.cmake.in)
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set(CONFIG_H config.h)
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# generate config.h
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configure_file(
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"${FLTK_SOURCE_DIR}/${CONFIG_H_IN}"
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"${FLTK_BINARY_DIR}/${CONFIG_H}"
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@ONLY
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)
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if(OPTION_CREATE_LINKS)
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# Set PREFIX_INCLUDE to the proper value.
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if(IS_ABSOLUTE ${FLTK_INCLUDEDIR})
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set(PREFIX_INCLUDE ${FLTK_INCLUDEDIR})
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else()
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set(PREFIX_INCLUDE "${CMAKE_INSTALL_PREFIX}/${FLTK_INCLUDEDIR}")
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endif(IS_ABSOLUTE ${FLTK_INCLUDEDIR})
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configure_file(
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"${FLTK_SOURCE_DIR}/CMake/install-symlinks.cmake.in"
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"${FLTK_BINARY_DIR}/install-symlinks.cmake"
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@ONLY
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)
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endif(OPTION_CREATE_LINKS)
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