cave-story-solaris/external/fltk/CMake/export.cmake
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

129 lines
3.4 KiB
CMake

#
# "$Id$"
#
# Main CMakeLists.txt to build the FLTK project using CMake (www.cmake.org)
# Written by Michael Surette
#
# Copyright 1998-2016 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# http://www.fltk.org/COPYING.php
#
# Please report all bugs and problems on the following page:
#
# http://www.fltk.org/str.php
#
#######################################################################
# final config and export
#######################################################################
# Set the fluid executable path
if(CMAKE_CROSSCOMPILING)
find_file(FLUID_PATH
NAMES fluid fluid.exe
PATHS ENV PATH
NO_CMAKE_FIND_ROOT_PATH
)
add_executable(fluid IMPORTED)
set(FLTK_FLUID_EXECUTABLE ${FLUID_PATH})
set(FLUID) # no export
set_target_properties(fluid
PROPERTIES IMPORTED_LOCATION ${FLUID_PATH}
)
else()
add_subdirectory(fluid)
set(FLTK_FLUID_EXECUTABLE fluid)
set(FLUID fluid) # export
endif(CMAKE_CROSSCOMPILING)
add_subdirectory(src)
# generate FLTK-Targets.cmake for build directory use
export(TARGETS ${FLUID} ${FLTK_LIBRARIES} FILE ${CMAKE_BINARY_DIR}/FLTK-Targets.cmake)
# generate FLTK-Functions.cmake for build directory use
configure_file(
${FLTK_SOURCE_DIR}/CMake/FLTK-Functions.cmake
${FLTK_BINARY_DIR}/FLTK-Functions.cmake
COPYONLY
)
# generate FLTKConfig.cmake for build directory use
set(INCLUDE_DIRS "${FLTK_INCLUDE_DIRS}")
set(CONFIG_PATH ${FLTK_BINARY_DIR})
configure_file(
${FLTK_SOURCE_DIR}/CMake/FLTKConfig.cmake.in
${FLTK_BINARY_DIR}/FLTKConfig.cmake
@ONLY
)
# generate UseFLTK.cmake for build directory use
configure_file(
${FLTK_SOURCE_DIR}/CMake/UseFLTK.cmake.in
${FLTK_BINARY_DIR}/UseFLTK.cmake
@ONLY
)
# generate fltk-config for build directory use
set(prefix ${FLTK_BINARY_DIR})
set(exec_prefix "\${prefix}")
set(includedir "${FLTK_SOURCE_DIR}")
set(BINARY_DIR "${FLTK_BINARY_DIR}")
set(libdir "\${exec_prefix}/lib")
set(srcdir ".")
set(LIBNAME "${libdir}/libfltk.a")
configure_file(
"${FLTK_SOURCE_DIR}/fltk-config.in"
"${FLTK_BINARY_DIR}/fltk-config"
@ONLY
)
if(UNIX)
execute_process(COMMAND chmod 755 fltk-config
WORKING_DIRECTORY "${FLTK_BINARY_DIR}"
)
endif(UNIX)
# prepare some variables for config.h
if(IS_ABSOLUTE "${FLTK_DATADIR}")
set(PREFIX_DATA "${FLTK_DATADIR}/fltk")
else(IS_ABSOLUTE "${FLTK_DATADIR}")
set(PREFIX_DATA "${CMAKE_INSTALL_PREFIX}/${FLTK_DATADIR}/fltk")
endif(IS_ABSOLUTE "${FLTK_DATADIR}")
if(IS_ABSOLUTE "${FLTK_DOCDIR}")
set(PREFIX_DOC "${FLTK_DOCDIR}/fltk")
else(IS_ABSOLUTE "${FLTK_DOCDIR}")
set(PREFIX_DOC "${CMAKE_INSTALL_PREFIX}/${FLTK_DOCDIR}/fltk")
endif(IS_ABSOLUTE "${FLTK_DOCDIR}")
set(CONFIG_H_IN configh.cmake.in)
set(CONFIG_H config.h)
# generate config.h
configure_file(
"${FLTK_SOURCE_DIR}/${CONFIG_H_IN}"
"${FLTK_BINARY_DIR}/${CONFIG_H}"
@ONLY
)
if(OPTION_CREATE_LINKS)
# Set PREFIX_INCLUDE to the proper value.
if(IS_ABSOLUTE ${FLTK_INCLUDEDIR})
set(PREFIX_INCLUDE ${FLTK_INCLUDEDIR})
else()
set(PREFIX_INCLUDE "${CMAKE_INSTALL_PREFIX}/${FLTK_INCLUDEDIR}")
endif(IS_ABSOLUTE ${FLTK_INCLUDEDIR})
configure_file(
"${FLTK_SOURCE_DIR}/CMake/install-symlinks.cmake.in"
"${FLTK_BINARY_DIR}/install-symlinks.cmake"
@ONLY
)
endif(OPTION_CREATE_LINKS)