cave-story-solaris/external/fltk/examples/texteditor-simple.cxx
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

53 lines
1.7 KiB
C++

//
// "$Id$"
//
// A simple example of Fl_Text_Editor
//
// Fl_Text_Editor is unlike other FLTK widgets in that
// to work correctly, it must be assigned to an instance of an
// Fl_Text_Buffer. The below shows using buffer() to connect
// the two classes together.
//
// Note that the example can also be used to demonstrate
// Fl_Text_Display; just replace all instances of
// Fl_Text_Editor with Fl_Text_Display and rebuild.
//
// Copyright 2010 Greg Ercolano.
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Text_Editor.H>
int main() {
Fl_Double_Window *win = new Fl_Double_Window(640, 480, "Simple Fl_Text_Editor");
Fl_Text_Buffer *buff = new Fl_Text_Buffer();
Fl_Text_Editor *edit = new Fl_Text_Editor(20, 20, 640-40, 480-40);
edit->buffer(buff); // attach the text buffer to our editor widget
win->resizable(*edit);
win->show();
buff->text("line 0\nline 1\nline 2\n"
"line 3\nline 4\nline 5\n"
"line 6\nline 7\nline 8\n"
"line 9\nline 10\nline 11\n"
"line 12\nline 13\nline 14\n"
"line 15\nline 16\nline 17\n"
"line 18\nline 19\nline 20\n"
"line 21\nline 22\nline 23\n");
return(Fl::run());
}
//
// End of "$Id$".
//