cave-story-solaris/external/fltk/test/fast_slow.fl
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

37 lines
1.2 KiB
Text

# data file for the Fltk User Interface Designer (fluid)
version 1.0305
header_name {.h}
code_name {.cxx}
Function {} {open
} {
Fl_Window {} {open
xywh {397 202 318 443} type Double hide resizable
} {
Fl_Slider control {
label {move
this}
callback {fast->value(o->value());
if (!Fl::pushed()) slow->value(o->value());}
xywh {90 200 30 200}
code0 {o->when(FL_WHEN_CHANGED|FL_WHEN_RELEASE|FL_WHEN_NOT_CHANGED);}
}
Fl_Slider fast {
label {fast
redraw} selected
xywh {140 200 30 200}
code0 {o->set_output();}
}
Fl_Slider slow {
label {slow
redraw} selected
xywh {190 200 30 200}
code0 {o->set_output();}
}
Fl_Box {} {
label {The left slider has changed( FL_WHEN_CHANGED | FL_WHEN_RELEASE | FL_WHEN_NOT_CHANGED) so it produces a callback on both drag and release mouse events.
The middle slider (representing a widget with low overhead) is changed on every mouse movement.
The right slider (representing a widget with high overhead) is only updated when the mouse is released, by checking if Fl::pushed() is zero.}
xywh {10 10 300 180} box DOWN_BOX color 53 selection_color 47 labelfont 4 labelsize 12 align 148
}
}
}