cave-story-solaris/external/fltk/test/icon.cxx
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

51 lines
1.2 KiB
C++

//
// Icon test program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Choice.H>
#include <FL/Fl_RGB_Image.H>
static Fl_Double_Window *win;
void choice_cb(Fl_Widget *, void *v) {
Fl_Color c = (Fl_Color)(fl_intptr_t)v;
uchar buffer[32*32*3];
Fl_RGB_Image icon(buffer, 32, 32, 3);
icon.color_average(c, 0.0);
win->icon(&icon);
}
Fl_Menu_Item choices[] = {
{"Red",0,choice_cb,(void*)FL_RED},
{"Green",0,choice_cb,(void*)FL_GREEN},
{"Blue",0,choice_cb,(void*)FL_BLUE},
{0}
};
int main(int argc, char **argv) {
Fl_Double_Window window(400,300);
win = &window;
Fl_Choice choice(80,100,200,25,"Colour:");
choice.menu(choices);
choice.callback(choice_cb);
choice.when(FL_WHEN_RELEASE|FL_WHEN_NOT_CHANGED);
window.end();
window.show(argc,argv);
return Fl::run();
}