cave-story-solaris/external/fltk/test/tile.cxx
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

97 lines
2.3 KiB
C++

//
// "$Id$"
//
// Fl_Tile test program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Tile.H>
#include <FL/Fl_Box.H>
//#define TEST_INACTIVE
int main(int argc, char** argv) {
Fl_Double_Window window(300,300);
window.box(FL_NO_BOX);
window.resizable(window);
int dx = 20, dy = dx; // border width of resizable() - see below
Fl_Tile tile(0,0,300,300);
// create the symmetrical resize box with dx and dy pixels distance, resp.
// from the borders of the Fl_Tile widget before all other children
Fl_Box r(tile.x()+dx,tile.y()+dy,tile.w()-2*dx,tile.h()-2*dy);
tile.resizable(r);
Fl_Box box0(0,0,150,150,"0");
box0.box(FL_DOWN_BOX);
box0.color(9);
box0.labelsize(36);
box0.align(FL_ALIGN_CLIP);
Fl_Double_Window w1(150,0,150,150,"1");
w1.box(FL_NO_BOX);
Fl_Box box1(0,0,150,150,"1\nThis is a child window");
box1.box(FL_DOWN_BOX);
box1.color(19);
box1.labelsize(18);
box1.align(FL_ALIGN_CLIP|FL_ALIGN_INSIDE|FL_ALIGN_WRAP);
w1.resizable(box1);
w1.end();
// Fl_Tile tile2(0,150,150,150);
Fl_Box box2a(0,150,70,150,"2a");
box2a.box(FL_DOWN_BOX);
box2a.color(12);
box2a.labelsize(36);
box2a.align(FL_ALIGN_CLIP);
Fl_Box box2b(70,150,80,150,"2b");
box2b.box(FL_DOWN_BOX);
box2b.color(13);
box2b.labelsize(36);
box2b.align(FL_ALIGN_CLIP);
//tile2.end();
//Fl_Tile tile3(150,150,150,150);
Fl_Box box3a(150,150,150,70,"3a");
box3a.box(FL_DOWN_BOX);
box3a.color(12);
box3a.labelsize(36);
box3a.align(FL_ALIGN_CLIP);
Fl_Box box3b(150,150+70,150,80,"3b");
box3b.box(FL_DOWN_BOX);
box3b.color(13);
box3b.labelsize(36);
box3b.align(FL_ALIGN_CLIP);
//tile3.end();
tile.end();
window.end();
#ifdef TEST_INACTIVE // test inactive case
tile.deactivate();
#endif
w1.show();
window.show(argc,argv);
return Fl::run();
}
//
// End of "$Id$".
//