cave-story-solaris/external/fltk/test/unittest_viewport.cxx
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

55 lines
1.5 KiB
C++

//
// "$Id$"
//
// Unit tests for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <FL/Fl_Box.H>
#include <FL/fl_draw.H>
//
//------- test viewport clipping ----------
//
class ViewportTest : public Fl_Box {
public:
static Fl_Widget *create() {
return new ViewportTest(TESTAREA_X, TESTAREA_Y, TESTAREA_W, TESTAREA_H);
}
ViewportTest(int x, int y, int w, int h) : Fl_Box(x, y, w, h) {
label("Testing Viewport Alignment\n\n"
"Only green lines should be visible.\n"
"If red lines are visible in the corners of this window,\n"
"your viewport alignment and clipping is off.\n"
"If there is a space between the green lines and the window border,\n"
"the viewport is off, but some clipping may be working.\n"
"Also, your window size may be off to begin with.");
align(FL_ALIGN_INSIDE|FL_ALIGN_CENTER|FL_ALIGN_WRAP);
box(FL_BORDER_BOX);
}
void show() {
Fl_Box::show();
mainwin->testAlignment(1);
}
void hide() {
Fl_Box::hide();
mainwin->testAlignment(0);
}
};
UnitTest viewport("viewport test", ViewportTest::create);
//
// End of "$Id$
//