cave-story-solaris/src
Clownacy 620a25d75c Made out ASM-accurate
It just so happens that a path buffer and a FILE pointer both take up
the right amount of stack space *and* have the correct stack frame
ordering, so maybe this is actually what the original source code
did.
2020-09-17 21:44:13 +01:00
..
ArmsItem.cpp Added SoundMode enum 2020-07-08 18:52:32 +01:00
ArmsItem.h Document SelStage.cpp a little 2020-09-03 21:52:05 +01:00
Back.cpp Apply some Windows types to InitBack 2020-09-17 21:07:43 +01:00
Back.h Rename some background enums 2020-09-04 00:19:49 +01:00
Boss.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
Boss.h Make variables more accurate 2020-05-03 20:28:56 +01:00
BossAlmo1.cpp Added SoundMode enum 2020-07-08 18:52:32 +01:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp Fix sound enum typo 2020-08-05 16:56:25 +01:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp Added SoundMode enum 2020-07-08 18:52:32 +01:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp Deobfustate some NPC_MAX values 2020-07-02 20:20:12 +01:00
BossLife.h Make variables more accurate 2020-05-03 20:28:56 +01:00
BossOhm.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
BossOhm.h Clean-up BossOhm.cpp 2019-11-16 01:37:05 +00:00
BossPress.cpp Added SoundMode enum 2020-07-08 18:52:32 +01:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
BulHit.h Clean-up BulHit.cpp 2019-11-16 00:33:25 +00:00
Bullet.cpp Remove some explicit array sizes 2020-09-04 00:54:23 +01:00
Bullet.h Added OTHER_RECT struct 2020-07-08 19:30:11 +01:00
Caret.cpp Remove another explicit array size 2020-09-04 01:19:42 +01:00
Caret.h Add Caret enums 2020-08-05 21:45:59 +01:00
CommonDefines.h Add Caret enums 2020-08-05 21:45:59 +01:00
Config.cpp Another authentic struct name 2020-08-11 00:24:10 +01:00
Config.h Another authentic struct name 2020-08-11 00:24:10 +01:00
Dialog.cpp Make variables more accurate 2020-05-03 20:28:56 +01:00
Dialog.h Make variables more accurate 2020-05-03 20:28:56 +01:00
Draw.cpp Made out ASM-accurate 2020-09-17 21:44:13 +01:00
Draw.h Apply SurfaceID type 2020-09-10 21:29:25 +01:00
Ending.cpp Add FIX_MAJOR_BUGS option 2020-09-03 21:05:14 +01:00
Ending.h Fix compilation 2020-05-03 22:05:39 +01:00
Escape.cpp Add and apply the enum_ESCRETURN enum 2020-01-06 19:19:17 +00:00
Escape.h Add and apply the enum_ESCRETURN enum 2020-01-06 19:19:17 +00:00
Fade.cpp Make variables more accurate 2020-05-03 20:28:56 +01:00
Fade.h Make variables more accurate 2020-05-03 20:28:56 +01:00
Flags.cpp Clean-up Flags.cpp 2019-11-15 20:15:47 +00:00
Flags.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Flash.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
Flash.h Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
Frame.cpp Note some weird code 2020-04-16 13:47:17 +01:00
Frame.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Game.cpp Translate error messages with FIX_BUGS 2020-09-03 21:39:36 +01:00
Game.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Generic.cpp Code style tweak 2020-07-08 16:54:31 +01:00
Generic.h Add some missing function names 2020-03-22 15:31:28 +00:00
GenericLoad.cpp Document some leftover debug-related code 2020-09-17 21:07:49 +01:00
GenericLoad.h Make variables more accurate 2020-05-03 20:28:56 +01:00
Input.cpp Document some leftover debug-related code 2020-09-17 21:07:49 +01:00
Input.h Explain the gamepad button limit 2020-09-03 21:54:10 +01:00
KeyControl.cpp Clean-up KeyControl.cpp 2019-11-15 18:32:52 +00:00
KeyControl.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Main.cpp Bump StartDirectDraw fix to FIX_MAJOR_BUGS 2020-09-14 23:30:11 +01:00
Main.h Fix compilation 2020-05-03 22:05:39 +01:00
Map.cpp src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types) 2020-06-30 01:52:38 +02:00
Map.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
MapName.cpp Remove some explicit array sizes 2020-09-04 00:54:23 +01:00
MapName.h Make variables more accurate 2020-05-03 20:28:56 +01:00
MiniMap.cpp Mark a char as signed 2020-05-03 21:52:29 +01:00
MiniMap.h Mark a char as signed 2020-05-03 21:52:29 +01:00
MyChar.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
MyChar.h Added OTHER_RECT struct 2020-07-08 19:30:11 +01:00
MycHit.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
MycHit.h Clean-up MycHit.cpp 2019-11-14 23:58:33 +00:00
MycParam.cpp Add FIX_MAJOR_BUGS option 2020-09-03 21:05:14 +01:00
MycParam.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp Rename some background enums 2020-09-04 00:19:49 +01:00
NpcAct020.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct040.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct060.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
NpcAct080.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
NpcAct100.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct120.cpp Add FIX_MAJOR_BUGS option 2020-09-03 21:05:14 +01:00
NpcAct140.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
NpcAct160.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct180.cpp Add FIX_MAJOR_BUGS option 2020-09-03 21:05:14 +01:00
NpcAct200.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct220.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct240.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct260.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct280.cpp Added SoundMode enum 2020-07-08 18:52:32 +01:00
NpcAct300.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct320.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcAct340.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
NpChar.cpp Add FIX_MAJOR_BUGS option 2020-09-03 21:05:14 +01:00
NpChar.h Added OTHER_RECT struct 2020-07-08 19:30:11 +01:00
NpcHit.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
NpcHit.h Clean-up NpcHit.cpp 2019-11-14 02:22:16 +00:00
NpcTbl.cpp Remove some explicit array sizes 2020-09-04 00:54:23 +01:00
NpcTbl.h Clean-up NpcTbl.cpp 2019-11-14 02:04:03 +00:00
Organya.cpp Comment on a weird-ass Sleep call 2020-09-04 02:35:31 +01:00
Organya.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
PixTone.cpp Clean-up PixTone code a little 2020-08-05 16:56:25 +01:00
PixTone.h Make variables more accurate 2020-05-03 20:28:56 +01:00
Profile.cpp Translate error messages with FIX_BUGS 2020-09-03 21:39:36 +01:00
Profile.h Another authentic struct name 2020-08-11 00:24:10 +01:00
SelStage.cpp Document SelStage.cpp a little 2020-09-03 21:52:05 +01:00
SelStage.h Document SelStage.cpp a little 2020-09-03 21:52:05 +01:00
Shoot.cpp Add Caret enums 2020-08-05 21:45:59 +01:00
Shoot.h Clean-up Shoot.cpp 2019-11-14 01:06:04 +00:00
Sound.cpp Add FIX_MAJOR_BUGS option 2020-09-03 21:05:14 +01:00
Sound.h Fix sound enum typo 2020-08-05 16:56:25 +01:00
Stage.cpp Remove some explicit array sizes 2020-09-04 00:54:23 +01:00
Stage.h Make variables more accurate 2020-05-03 20:28:56 +01:00
Star.cpp Document gMC.equip 2020-06-27 19:27:57 +01:00
Star.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Tags.h Empty Tags.h 2020-01-06 21:20:17 +00:00
TextScr.cpp Document Flash.cpp some more 2020-09-14 17:01:00 +01:00
TextScr.h Make variables more accurate 2020-05-03 20:28:56 +01:00
Triangle.cpp More-accurate Triangle.cpp variable arrangement 2020-01-07 22:13:37 +00:00
Triangle.h Make variables more accurate 2020-05-03 20:28:56 +01:00
ValueView.cpp Make variables more accurate 2020-05-03 20:28:56 +01:00
ValueView.h Make variables more accurate 2020-05-03 20:28:56 +01:00
WindowsWrapper.h Improve MSVC6 hacks 2020-03-14 14:08:25 +00:00