![]() It's causing state conflicts in the enhanced branch. Also, with the new vertex batching, state changes are minimised, so this function is redundant. |
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Rendering | ||
Rendering.h |
![]() It's causing state conflicts in the enhanced branch. Also, with the new vertex batching, state changes are minimised, so this function is redundant. |
||
---|---|---|
.. | ||
Rendering | ||
Rendering.h |