60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
#include <stdio.h>
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#include <string.h>
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#include "WindowsWrapper.h"
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#include "Config.h"
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#include "Main.h"
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const char* const gConfigName = "Config.dat";
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const char* const gProof = "DOUKUTSU20041206";
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BOOL LoadConfigData(CONFIG *conf)
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{
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// Clear old configuration data
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memset(conf, 0, sizeof(CONFIG));
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// Get path
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char path[MAX_PATH];
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sprintf(path, "%s\\%s", gModulePath, gConfigName);
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// Open file
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FILE *fp = fopen(path, "rb");
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if (fp == NULL)
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return FALSE;
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// Read data
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size_t fread_result = fread(conf, sizeof(CONFIG), 1, fp); // Not the original name
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// Close file
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fclose(fp);
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// Check if version is not correct, and return if it failed
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if (fread_result != 1 || strcmp(conf->proof, gProof))
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{
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memset(conf, 0, sizeof(CONFIG));
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return FALSE;
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}
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return TRUE;
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}
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void DefaultConfigData(CONFIG *conf)
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{
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// Clear old configuration data
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memset(conf, 0, sizeof(CONFIG));
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// Fun fact: The Linux port added this line:
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// conf->display_mode = 1;
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// Reset joystick settings (as these can't simply be set to 0)
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conf->bJoystick = TRUE;
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conf->joystick_button[0] = 2;
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conf->joystick_button[1] = 1;
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conf->joystick_button[2] = 5;
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conf->joystick_button[3] = 6;
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conf->joystick_button[4] = 3;
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conf->joystick_button[5] = 4;
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conf->joystick_button[6] = 6;
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conf->joystick_button[7] = 3;
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}
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