cave-story-solaris/src/WindowsWrapper.h
Clownacy d019b85616 Made MiniMap.cpp supposedly ASM-accurate
Goes toward #74
A few core functions like Flip_SystemTask and GetTrg have a different
number of parameters to the original version of the game, so they cause
the ASM to generate differently.
2019-02-26 00:41:13 +00:00

32 lines
329 B
C

#pragma once
int rep_rand();
void rep_srand(unsigned int seed);
typedef int BOOL;
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
struct RECT
{
union
{
int left;
int front;
};
int top;
union
{
int right;
int back;
};
int bottom;
};
bool SystemTask();