
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
85 lines
2.6 KiB
C
85 lines
2.6 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_minimal_h_
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#define SDL_config_minimal_h_
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#define SDL_config_h_
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#include "SDL_platform.h"
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/**
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* \file SDL_config_minimal.h
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*
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* This is the minimal configuration that can be used to build SDL.
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*/
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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/* Here are some reasonable defaults */
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typedef unsigned int size_t;
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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typedef unsigned long uintptr_t;
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#else
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#define HAVE_STDINT_H 1
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#endif /* Visual Studio 2008 */
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#ifdef __GNUC__
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#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
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#endif
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
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#define SDL_JOYSTICK_DISABLED 1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
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#define SDL_SENSOR_DISABLED 1
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
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#define SDL_LOADSO_DISABLED 1
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/* Enable the stub thread support (src/thread/generic/\*.c) */
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#define SDL_THREADS_DISABLED 1
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/* Enable the stub timer support (src/timer/dummy/\*.c) */
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#define SDL_TIMERS_DISABLED 1
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/* Enable the dummy video driver (src/video/dummy/\*.c) */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
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#define SDL_FILESYSTEM_DUMMY 1
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#endif /* SDL_config_minimal_h_ */
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