
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
110 lines
2.9 KiB
Bash
Executable file
110 lines
2.9 KiB
Bash
Executable file
#!/bin/sh
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#
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# Build Universal binaries on Mac OS X, thanks Ryan!
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#
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# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf ppc x86
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# PowerPC compiler flags (10.2 runtime compatibility)
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GCC_COMPILE_PPC="gcc-3.3 -arch ppc \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1020 \
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-nostdinc \
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-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
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-I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
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-isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include"
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GCC_LINK_PPC="\
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-L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
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-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
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-Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk"
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# Intel compiler flags (10.4 runtime compatibility)
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GCC_COMPILE_X86="gcc-4.0 -arch i386 -mmacosx-version-min=10.4 \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
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-nostdinc \
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-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
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-I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1/include \
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-isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include"
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GCC_LINK_X86="\
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-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.0 \
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-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk"
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# Output both PowerPC and Intel object files
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args="$*"
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compile=yes
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link=yes
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while test x$1 != x; do
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case $1 in
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--version) exec gcc $1;;
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-v) exec gcc $1;;
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-V) exec gcc $1;;
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-print-prog-name=*) exec gcc $1;;
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-print-search-dirs) exec gcc $1;;
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-E) GCC_COMPILE_PPC="$GCC_COMPILE_PPC -E"
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GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
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compile=no; link=no;;
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-c) link=no;;
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-o) output=$2;;
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*.c|*.cc|*.cpp|*.S) source=$1;;
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esac
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shift
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done
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if test x$link = xyes; then
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GCC_COMPILE_PPC="$GCC_COMPILE_PPC $GCC_LINK_PPC"
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GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
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fi
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if test x"$output" = x; then
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if test x$link = xyes; then
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output=a.out
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elif test x$compile = xyes; then
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output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
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fi
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fi
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if test x"$output" != x; then
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dir=ppc/`dirname $output`
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if test -d $dir; then
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:
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else
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mkdir -p $dir
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fi
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fi
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set -- $args
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while test x$1 != x; do
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if test -f "ppc/$1" && test "$1" != "$output"; then
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ppc_args="$ppc_args ppc/$1"
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else
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ppc_args="$ppc_args $1"
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fi
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shift
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done
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$GCC_COMPILE_PPC $ppc_args || exit $?
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if test x"$output" != x; then
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cp $output ppc/$output
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fi
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if test x"$output" != x; then
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dir=x86/`dirname $output`
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if test -d $dir; then
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:
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else
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mkdir -p $dir
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fi
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fi
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set -- $args
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while test x$1 != x; do
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if test -f "x86/$1" && test "$1" != "$output"; then
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x86_args="$x86_args x86/$1"
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else
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x86_args="$x86_args $1"
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fi
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shift
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done
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$GCC_COMPILE_X86 $x86_args || exit $?
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if test x"$output" != x; then
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cp $output x86/$output
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fi
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if test x"$output" != x; then
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lipo -create -o $output ppc/$output x86/$output
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fi
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