..
ArmsItem.cpp
PATH_LENGTH is actually Windows's MAX_PATH
2019-08-31 01:44:53 +01:00
ArmsItem.h
Made ArmsItem.cpp ASM-accurate
2019-02-19 00:18:32 +00:00
Back.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
Back.h
Made Back.cpp about as ASM-accurate as I can make it
2019-02-19 00:50:16 +00:00
Boss.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
Boss.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
BossAlmo1.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossAlmo1.h
Added Core and more NPCs
2019-02-07 14:08:53 +00:00
BossAlmo2.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossAlmo2.h
Added Undead Core and more NPCs
2019-02-09 14:47:20 +00:00
BossBallos.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossBallos.h
Added Ballos
2019-02-10 00:42:48 +00:00
BossFrog.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossFrog.h
Added more NPCs and Balfrog
2019-02-04 18:58:30 +00:00
BossIronH.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
BossIronH.h
Added IronHead and relevant NPCs
2019-02-07 15:10:46 +00:00
BossLife.cpp
Made BossLife.cpp ASM-accurate
2019-04-06 13:43:35 +01:00
BossLife.h
Made BossLife.cpp ASM-accurate
2019-04-06 13:43:35 +01:00
BossOhm.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossOhm.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
BossPress.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossPress.h
Added Heavy Press
2019-02-09 23:21:27 +00:00
BossTwinD.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossTwinD.h
More NPCs, and added the Sisters
2019-02-07 20:45:53 +00:00
BossX.cpp
Code cleanup
2019-08-23 00:30:33 +00:00
BossX.h
Added Monster X
2019-02-06 12:07:54 +00:00
Bug Fixes.txt
Added a bugfix
2019-02-12 04:38:26 +00:00
BulHit.cpp
Some #include fixes
2019-06-06 18:44:28 +00:00
BulHit.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
Bullet.cpp
Corrected forgotten RECT formatting and made comment more accurate
2019-05-07 19:24:41 +02:00
Bullet.h
Big ugly rework of WindowsWrapper.h
2019-06-20 20:06:55 +01:00
Caret.cpp
Fix bad RECT declaration spacing
2019-05-07 18:48:18 +02:00
Caret.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
CommonDefines.h
PATH_LENGTH is actually Windows's MAX_PATH
2019-08-31 01:44:53 +01:00
Config.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
Config.h
Removed the dependency on stdint.h
2019-05-13 15:18:33 +01:00
Dialog.cpp
Correct some WinAPI usage
2019-09-05 15:03:34 +01:00
Dialog.h
Correct some WinAPI usage
2019-09-05 15:03:34 +01:00
Draw.cpp
Fix incorrectly-ordered #include
2019-09-04 14:13:51 +00:00
Draw.h
Ripped out SDL2, and begun made WinMain ASM-accurate
2019-09-01 14:39:16 +01:00
Ending.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
Ending.h
Rearranged some functions to match the original EXE
2019-08-29 00:00:57 +01:00
Escape.cpp
Big ugly rework of WindowsWrapper.h
2019-06-20 20:06:55 +01:00
Escape.h
Big ugly rework of WindowsWrapper.h
2019-06-20 20:06:55 +01:00
Fade.cpp
Some #include fixes
2019-06-06 18:44:28 +00:00
Fade.h
Made signed chars explicit
2019-05-06 20:04:47 +01:00
Flags.cpp
Merge pull request #32 from GabrielRavier/makeFlagsMacros
2019-05-15 15:49:54 +00:00
Flags.h
Made Flags.cpp actually ASM-accurate
2019-04-08 14:43:04 +01:00
Flash.cpp
Made Flash.cpp actually ASM-accurate
2019-02-24 03:13:36 +00:00
Flash.h
More NPCs, and added Flash.cpp
2019-01-31 13:26:59 +00:00
Frame.cpp
Some #include fixes
2019-06-06 18:44:28 +00:00
Frame.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
Game.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
Game.h
Made Game.cpp ASM-accurate
2019-06-30 03:03:25 +01:00
Generic.cpp
Correct some WinAPI usage
2019-09-05 15:03:34 +01:00
Generic.h
Remove WINDOWS and NONPORTABLE
2019-09-04 02:14:15 +01:00
GenericLoad.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
GenericLoad.h
Made GenericLoad.cpp ASM-accurate
2019-04-22 20:12:43 +01:00
Input.cpp
ASM-accurate Main.cpp and added the various Windows menus
2019-09-01 18:15:12 +01:00
Input.h
ASM-accurate Main.cpp and added the various Windows menus
2019-09-01 18:15:12 +01:00
KeyControl.cpp
KeyControl tweaks
2019-08-21 18:38:59 +00:00
KeyControl.h
KeyControl tweaks
2019-08-21 18:38:59 +00:00
Main.cpp
Explain some Shift-JIS
2019-09-02 20:28:41 +01:00
Main.h
Move SystemTask from WindowsWrapper.h to Main.h
2019-09-04 02:23:49 +01:00
Map.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
Map.h
Removed the dependency on stdint.h
2019-05-13 15:18:33 +01:00
MapName.cpp
Removed the dependency on stdint.h
2019-05-13 15:18:33 +01:00
MapName.h
Made MapName.cpp ASM-accurate
2019-04-08 16:34:18 +01:00
MiniMap.cpp
Apply some surface ID constants
2019-07-23 15:20:13 +01:00
MiniMap.h
Removed the dependency on stdint.h
2019-05-13 15:18:33 +01:00
MyChar.cpp
Big ugly rework of WindowsWrapper.h
2019-06-20 20:06:55 +01:00
MyChar.h
Big ugly rework of WindowsWrapper.h
2019-06-20 20:06:55 +01:00
MycHit.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
MycHit.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
MycParam.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
MycParam.h
Removed the dependency on stdint.h
2019-05-13 15:18:33 +01:00
NpcAct.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
NpcAct000.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct020.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct040.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct060.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct080.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct100.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct120.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct140.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct160.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct180.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct200.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct220.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct240.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct260.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct280.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct300.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct320.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcAct340.cpp
More cleanup
2019-08-25 16:49:52 +00:00
NpChar.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
NpChar.h
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcHit.cpp
Overhauled the NPC_flags, and applied them everywhere
2019-08-21 17:59:06 +00:00
NpcHit.h
Made NpcHit.cpp ASM-accurate
2019-05-13 02:46:07 +01:00
NpcTbl.cpp
Remove WINDOWS and NONPORTABLE
2019-09-04 02:14:15 +01:00
NpcTbl.h
Some #include fixes
2019-06-06 18:44:28 +00:00
Organya.cpp
Remove some FIX_BUGS things that aren't actually bugs
2019-09-04 13:57:22 +00:00
Organya.h
Added Dialog.cpp
2019-08-31 00:22:07 +01:00
PixTone.cpp
Ripped out SDL2, and begun made WinMain ASM-accurate
2019-09-01 14:39:16 +01:00
PixTone.h
Redecompiled PixTone.cpp
2019-02-10 14:59:39 +00:00
Profile.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
Profile.h
Overhauled the Music ID enum
2019-08-21 18:26:20 +00:00
SelStage.cpp
Some #include fixes
2019-06-06 18:44:28 +00:00
SelStage.h
Made SelStage.cpp ASM-accurate
2019-05-13 21:31:14 +01:00
Shoot.cpp
Added a translation for a Japanese variable
2019-06-23 22:55:01 +00:00
Shoot.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
Sound.cpp
I might have found out why Sound.cpp uses DSBUFFERDESC1
2019-09-03 00:34:47 +01:00
Sound.h
I might have found out why Sound.cpp uses DSBUFFERDESC1
2019-09-03 00:34:47 +01:00
Stage.cpp
Add the typos back to the stage table
2019-09-05 14:56:03 +01:00
Stage.h
Overhauled the Music ID enum
2019-08-21 18:26:20 +00:00
Star.cpp
Removed all trailing spaces and added newline at EOF (when not present)
2019-05-07 11:55:42 +02:00
Star.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
Tags.h
PATH_LENGTH is actually Windows's MAX_PATH
2019-08-31 01:44:53 +01:00
TextScr.cpp
Restore the Windows-style path separators
2019-09-05 14:05:27 +01:00
TextScr.h
PATH_LENGTH is actually Windows's MAX_PATH
2019-08-31 01:44:53 +01:00
Triangle.cpp
An accuracy improvement in Triangle.cpp
2019-09-05 17:04:07 +01:00
Triangle.h
Removed the dependency on stdint.h
2019-05-13 15:18:33 +01:00
Types.h
Removed all trailing spaces and added newline at EOF (when not present)
2019-05-07 11:55:42 +02:00
ValueView.cpp
Some #include fixes
2019-06-06 18:44:28 +00:00
ValueView.h
Made ValueView.cpp ASM-accurate
2019-03-17 14:11:16 +00:00
WindowsWrapper.h
Move SystemTask from WindowsWrapper.h to Main.h
2019-09-04 02:23:49 +01:00