.. |
Resource
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
ArmsItem.cpp
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
ArmsItem.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
Back.cpp
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added some stuff
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2019-01-24 22:19:56 -05:00 |
Back.h
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added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
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2019-01-25 22:38:50 -05:00 |
Bug Fixes.txt
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Correction in Bug Fixes.txt
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2019-01-19 21:40:43 -05:00 |
BulHit.cpp
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fixed bullet
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2019-01-30 16:10:19 -05:00 |
BulHit.h
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bullet
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2019-01-30 16:03:10 -05:00 |
Bullet.cpp
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fixed bullet
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2019-01-30 16:10:19 -05:00 |
Bullet.h
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bullet
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2019-01-30 16:03:10 -05:00 |
Caret.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Caret.h
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added some stuff
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2019-01-24 22:19:56 -05:00 |
CommonDefines.h
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wip
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2019-01-16 22:48:21 -05:00 |
Config.cpp
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wip
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2019-01-16 22:48:21 -05:00 |
Config.h
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Initial Commit
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2019-01-10 21:16:55 -05:00 |
Draw.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Draw.h
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Added option for fonts to be loaded from Windows
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2019-01-29 14:20:25 +00:00 |
Ending.cpp
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Fixed some mistakes Cppcheck pointed out
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2019-01-25 12:02:52 +00:00 |
Ending.h
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wip
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2019-01-16 22:48:21 -05:00 |
Escape.cpp
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added fading
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2019-01-22 10:48:16 -05:00 |
Escape.h
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Org and sound
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2019-01-19 21:23:04 -05:00 |
Fade.cpp
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added fading
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2019-01-22 10:48:16 -05:00 |
Fade.h
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added fading
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2019-01-22 10:48:16 -05:00 |
Flags.cpp
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wip
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2019-01-16 22:48:21 -05:00 |
Flags.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
Font.cpp
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Added option for fonts to be loaded from Windows
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2019-01-29 14:20:25 +00:00 |
Font.h
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Added option for fonts to be loaded from Windows
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2019-01-29 14:20:25 +00:00 |
Frame.cpp
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stuff
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2019-01-26 22:15:10 -05:00 |
Frame.h
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added some stuff
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2019-01-24 22:19:56 -05:00 |
Game.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Game.h
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
Generic.cpp
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
Generic.h
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
GenericLoad.cpp
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Improved Japanese build a little
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2019-01-25 12:02:52 +00:00 |
GenericLoad.h
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wip
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2019-01-16 22:48:21 -05:00 |
Input.cpp
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wip
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2019-01-16 22:48:21 -05:00 |
Input.h
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working on draw stuff (doesn't compile)
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2019-01-12 00:37:07 -05:00 |
KeyControl.cpp
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Working on input... working on the entry point
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2019-01-11 22:04:35 -05:00 |
KeyControl.h
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wip
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2019-01-16 22:48:21 -05:00 |
Main.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Main.h
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
Map.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Map.h
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Org and sound
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2019-01-19 21:23:04 -05:00 |
MapName.cpp
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Merged stage table back into the code
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2019-01-28 17:41:04 +00:00 |
MapName.h
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Merged stage table back into the code
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2019-01-28 17:41:04 +00:00 |
MiniMap.cpp
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FORTNTIE
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2019-01-29 17:47:34 -05:00 |
MiniMap.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
MyChar.cpp
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
MyChar.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
MycHit.cpp
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
MycHit.h
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stuff
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2019-01-26 22:15:10 -05:00 |
MycParam.cpp
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
MycParam.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
NpcAct.h
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More NPCs
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2019-01-29 21:38:45 +00:00 |
NpcAct000.cpp
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More NPCs
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2019-01-29 20:12:49 +00:00 |
NpcAct020.cpp
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More NPCs
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2019-01-29 20:12:49 +00:00 |
NpcAct040.cpp
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More NPCs
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2019-01-29 21:38:45 +00:00 |
NpcAct060.cpp
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More NPCs
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2019-01-29 21:38:45 +00:00 |
NpcAct080.cpp
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More NPCs
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2019-01-29 20:12:49 +00:00 |
NpcAct100.cpp
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More NPCs
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2019-01-29 20:12:49 +00:00 |
NpcAct120.cpp
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More NPCs
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2019-01-29 20:12:49 +00:00 |
NpcAct140.cpp
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More NPCs
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2019-01-29 20:12:49 +00:00 |
NpcAct200.cpp
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More First Cave objects (also Kazuma's shelter ones)
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2019-01-28 17:40:06 +00:00 |
NpcAct280.cpp
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More First Cave objects. Also added opening objects.
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2019-01-28 17:40:08 +00:00 |
NpcAct300.cpp
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More First Cave objects. Also added opening objects.
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2019-01-28 17:40:08 +00:00 |
NpcAct340.cpp
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More First Cave objects (also Kazuma's shelter ones)
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2019-01-28 17:40:06 +00:00 |
NpChar.cpp
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Added more NPCs
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2019-01-29 18:48:43 +00:00 |
NpChar.h
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Added more NPCs
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2019-01-29 18:48:43 +00:00 |
NpcHit.cpp
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added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
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2019-01-25 22:38:50 -05:00 |
NpcHit.h
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added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
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2019-01-25 22:38:50 -05:00 |
NpcTbl.cpp
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More NPCs
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2019-01-29 21:38:45 +00:00 |
NpcTbl.h
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added some stuff
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2019-01-24 22:19:56 -05:00 |
Organya.cpp
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Use FIX_BUGS to fix that one delete[] bug in Organya
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2019-01-29 14:20:22 +00:00 |
Organya.h
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Made Organya more accurate
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2019-01-21 03:23:53 +00:00 |
PixTone.cpp
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Misc Linux fixes
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2019-01-28 17:41:03 +00:00 |
PixTone.h
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Org and sound
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2019-01-19 21:23:04 -05:00 |
Profile.cpp
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
Profile.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
Resource.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Resource.h
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resource and japanese
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2019-01-20 15:55:28 -05:00 |
Shoot.cpp
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bullet
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2019-01-30 16:03:10 -05:00 |
Shoot.h
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bullet
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2019-01-30 16:03:10 -05:00 |
Sound.cpp
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Fixed some mistakes Cppcheck pointed out
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2019-01-25 12:02:52 +00:00 |
Sound.h
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Misc Linux fixes
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2019-01-28 17:41:03 +00:00 |
Stage.cpp
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Fixed Japanese stage names
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2019-01-28 20:13:55 +00:00 |
Stage.h
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Merged stage table back into the code
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2019-01-28 17:41:04 +00:00 |
Tags.h
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wip
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2019-01-16 22:48:21 -05:00 |
TextScr.cpp
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FORTNTIE
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2019-01-29 17:47:34 -05:00 |
TextScr.h
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working on arms and items
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2019-01-28 12:26:35 -05:00 |
Triangle.cpp
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wip
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2019-01-16 22:48:21 -05:00 |
Triangle.h
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wip
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2019-01-16 22:48:21 -05:00 |
Types.h
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wip
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2019-01-16 22:48:21 -05:00 |
ValueView.cpp
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ADDED OUCHIE
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2019-01-27 14:54:05 -05:00 |
ValueView.h
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ADDED OUCHIE
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2019-01-27 14:54:05 -05:00 |
WindowsWrapper.h
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worked on npc stuff
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2019-01-22 22:04:35 -05:00 |