cave-story-solaris/src/Sound.h

25 lines
685 B
C

#pragma once
#include <stddef.h>
#ifndef DIRECTSOUND_VERSION
#define DIRECTSOUND_VERSION 0x500
#endif
#include <dsound.h>
#include "WindowsWrapper.h"
#include "PixTone.h"
#define SE_MAX 160 // According to the Organya source code release, this is the real name for this constant
extern LPDIRECTSOUND lpDS;
extern LPDIRECTSOUNDBUFFER lpSECONDARYBUFFER[SE_MAX];
BOOL InitDirectSound(HWND hwnd);
void EndDirectSound(void);
void PlaySoundObject(int no, int mode);
void ChangeSoundFrequency(int no, unsigned long rate);
void ChangeSoundVolume(int no, long volume);
void ChangeSoundPan(int no, long pan);
int MakePixToneObject(const PIXTONEPARAMETER *ptp, int ptp_num, int no);