30 lines
705 B
C
30 lines
705 B
C
// THIS IS DECOMPILED PROPRIETARY CODE - USE AT YOUR OWN RISK.
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//
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// The original code belongs to Daisuke "Pixel" Amaya.
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//
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// Modifications and custom code are under the MIT licence.
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// See LICENCE.txt for details.
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#pragma once
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#include "WindowsWrapper.h"
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#define STAGE_MAX 8 // Note that Cave Story only has 5 stages
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typedef struct PERMIT_STAGE
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{
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int index;
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int event;
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} PERMIT_STAGE;
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extern PERMIT_STAGE gPermitStage[STAGE_MAX];
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extern int gSelectedStage;
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extern int gStageSelectTitleY;
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void ClearPermitStage(void);
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BOOL AddPermitStage(int index, int event);
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BOOL SubPermitStage(int index);
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void MoveStageSelectCursor(void);
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void PutStageSelectObject(void);
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int StageSelectLoop(int *p_event);
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