571 lines
16 KiB
C++
571 lines
16 KiB
C++
//
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// "$Id$"
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//
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// Pixmap drawing code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Draws X pixmap data, keeping it stashed in a server pixmap so it
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// redraws fast.
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// See fl_draw_pixmap.cxx for code used to get the actual data into pixmap.
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// Implemented without using the xpm library (which I can't use because
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// it interferes with the color cube used by fl_draw_image).
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <FL/x.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Menu_Item.H>
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#include <FL/Fl_Pixmap.H>
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#include <FL/Fl_Printer.H>
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#if defined(USE_X11)
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# if HAVE_X11_XREGION_H
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# include <X11/Xregion.h>
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# else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region:
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typedef struct {
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short x1, x2, y1, y2;
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} BOX;
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struct _XRegion {
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long size;
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long numRects;
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BOX *rects;
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BOX extents;
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};
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# endif // HAVE_X11_XREGION_H
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#endif // USE_X11
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#include <stdio.h>
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#include "flstring.h"
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#include <ctype.h>
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#ifdef WIN32
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extern void fl_release_dc(HWND, HDC); // located in Fl_win32.cxx
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#endif
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extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.cxx to store mask
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void fl_restore_clip(); // in fl_rect.cxx
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void Fl_Pixmap::measure() {
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int W, H;
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// ignore empty or bad pixmap data:
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if (w()<0 && data()) {
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fl_measure_pixmap(data(), W, H);
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w(W); h(H);
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}
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}
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void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
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fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
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}
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static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
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int &X, int &Y, int &W, int &H)
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{
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// ignore empty or bad pixmap data:
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if (!pxm->data()) {
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return 2;
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}
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if (WP == -1) {
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WP = w;
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HP = h;
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}
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if (!w) {
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return 2;
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}
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// account for current clip region (faster on Irix):
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fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
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cx += X-XP; cy += Y-YP;
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// clip the box down to the size of image, quit if empty:
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if (cx < 0) {W += cx; X -= cx; cx = 0;}
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if (cx+W > w) W = w-cx;
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if (W <= 0) return 1;
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if (cy < 0) {H += cy; Y -= cy; cy = 0;}
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if (cy+H > h) H = h-cy;
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if (H <= 0) return 1;
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return 0;
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}
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int Fl_Pixmap::prepare(int XP, int YP, int WP, int HP, int &cx, int &cy,
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int &X, int &Y, int &W, int &H) {
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if (w() < 0) measure();
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int code = start(this, XP, YP, WP, HP, w(), h(), cx, cy, X, Y, W, H);
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if (code) {
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if (code == 2) draw_empty(XP, YP);
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return 1;
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}
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if (!id_) {
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#ifdef __APPLE__
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id_ = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w(), h());
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#else
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id_ = fl_create_offscreen(w(), h());
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#endif
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fl_begin_offscreen((Fl_Offscreen)id_);
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#ifndef __APPLE__
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uchar *bitmap = 0;
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fl_mask_bitmap = &bitmap;
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#endif
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fl_draw_pixmap(data(), 0, 0, FL_BLACK);
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#ifndef __APPLE__
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#if defined(WIN32)
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extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
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this->pixmap_bg_color = win_pixmap_bg_color;
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#endif
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fl_mask_bitmap = 0;
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if (bitmap) {
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mask_ = fl_create_bitmask(w(), h(), bitmap);
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delete[] bitmap;
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}
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#endif
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fl_end_offscreen();
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}
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return 0;
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}
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//------------------------------------------------------------------------------
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#ifdef __APPLE__ // Apple, Mac OS X
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//------------------------------------------------------------------------------
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void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
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int X, Y, W, H;
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if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
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copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
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}
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//------------------------------------------------------------------------------
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#elif defined(WIN32) // Windows GDI
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//------------------------------------------------------------------------------
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void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
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int X, Y, W, H;
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if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
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if (pxm->mask_) {
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HDC new_gc = CreateCompatibleDC(fl_gc);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, (void*)pxm->mask_);
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BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
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SelectObject(new_gc, (void*)pxm->id_);
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BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
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RestoreDC(new_gc,save);
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DeleteDC(new_gc);
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} else {
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copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
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}
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}
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#if FLTK_ABI_VERSION < 10301
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UINT Fl_Pixmap::pixmap_bg_color = 0;
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#endif
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void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
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int X, Y, W, H;
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if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
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typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
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static HMODULE hMod = NULL;
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static fl_transp_func fl_TransparentBlt = NULL;
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if (!hMod) {
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hMod = LoadLibrary("MSIMG32.DLL");
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if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
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}
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if (fl_TransparentBlt) {
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HDC new_gc = CreateCompatibleDC(fl_gc);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, (void*)pxm->id_);
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// print all of offscreen but its parts in background color
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fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, W, H, pxm->pixmap_bg_color );
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RestoreDC(new_gc,save);
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DeleteDC(new_gc);
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}
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else {
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copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
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}
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}
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//------------------------------------------------------------------------------
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#else // X11, Xlib
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//------------------------------------------------------------------------------
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void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
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int X, Y, W, H;
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if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
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if (pxm->mask_) {
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// make X use the bitmap as a mask:
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XSetClipMask(fl_display, fl_gc, pxm->mask_);
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XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
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if (clip_region()) {
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// At this point, XYWH is the bounding box of the intersection between
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// the current clip region and the (portion of the) pixmap we have to draw.
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// The current clip region is often a rectangle. But, when a window with rounded
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// corners is moved above another window, expose events may create a complex clip
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// region made of several (e.g., 10) rectangles. We have to draw only in the clip
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// region, and also to mask out the transparent pixels of the image. This can't
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// be done in a single Xlib call for a multi-rectangle clip region. Thus, we
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// process each rectangle of the intersection between the clip region and XYWH.
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// See also STR #3206.
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Region r = XRectangleRegion(X,Y,W,H);
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XIntersectRegion(r, clip_region(), r);
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int X1, Y1, W1, H1;
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for (int i = 0; i < r->numRects; i++) {
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X1 = r->rects[i].x1;
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Y1 = r->rects[i].y1;
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W1 = r->rects[i].x2 - r->rects[i].x1;
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H1 = r->rects[i].y2 - r->rects[i].y1;
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copy_offscreen(X1, Y1, W1, H1, pxm->id_, cx + (X1 - X), cy + (Y1 - Y));
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}
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XDestroyRegion(r);
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} else {
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copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
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}
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// put the old clip region back
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XSetClipOrigin(fl_display, fl_gc, 0, 0);
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restore_clip();
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}
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else copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
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}
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//------------------------------------------------------------------------------
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#endif // (platform-specific)
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//------------------------------------------------------------------------------
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/**
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The destructor frees all memory and server resources that are used by
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the pixmap.
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*/
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Fl_Pixmap::~Fl_Pixmap() {
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uncache();
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delete_data();
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}
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void Fl_Pixmap::uncache() {
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if (id_) {
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fl_delete_offscreen((Fl_Offscreen)id_);
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id_ = 0;
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}
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if (mask_) {
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fl_delete_bitmask((Fl_Bitmask)mask_);
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mask_ = 0;
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}
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}
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void Fl_Pixmap::label(Fl_Widget* widget) {
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widget->image(this);
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}
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void Fl_Pixmap::label(Fl_Menu_Item* m) {
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Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, Fl_Image::measure);
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m->label(_FL_IMAGE_LABEL, (const char*)this);
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}
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void Fl_Pixmap::copy_data() {
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if (alloc_data) return;
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char **new_data, // New data array
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**new_row; // Current row in image
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int i, // Looping var
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ncolors, // Number of colors in image
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chars_per_pixel,// Characters per color
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chars_per_line; // Characters per line
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// Figure out how many colors there are, and how big they are...
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sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
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chars_per_line = chars_per_pixel * w() + 1;
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// Allocate memory for the new array...
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if (ncolors < 0) new_data = new char *[h() + 2];
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else new_data = new char *[h() + ncolors + 1];
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new_data[0] = new char[strlen(data()[0]) + 1];
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strcpy(new_data[0], data()[0]);
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// Copy colors...
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if (ncolors < 0) {
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// Copy FLTK colormap values...
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ncolors = -ncolors;
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new_row = new_data + 1;
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*new_row = new char[ncolors * 4];
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memcpy(*new_row, data()[1], ncolors * 4);
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ncolors = 1;
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new_row ++;
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} else {
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// Copy standard XPM colormap values...
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for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
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*new_row = new char[strlen(data()[i + 1]) + 1];
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strcpy(*new_row, data()[i + 1]);
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}
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}
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// Copy image data...
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for (i = 0; i < h(); i ++, new_row ++) {
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*new_row = new char[chars_per_line];
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memcpy(*new_row, data()[i + ncolors + 1], chars_per_line);
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}
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// Update pointers...
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data((const char **)new_data, h() + ncolors + 1);
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alloc_data = 1;
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}
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Fl_Image *Fl_Pixmap::copy(int W, int H) {
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Fl_Pixmap *new_image; // New pixmap
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// Optimize the simple copy where the width and height are the same...
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if (W == w() && H == h()) {
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// Make an exact copy of the image and return it...
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new_image = new Fl_Pixmap(data());
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new_image->copy_data();
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return new_image;
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}
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if (W <= 0 || H <= 0) return 0;
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// OK, need to resize the image data; allocate memory and
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char **new_data, // New array for image data
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**new_row, // Pointer to row in image data
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*new_ptr, // Pointer into new array
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new_info[255]; // New information line
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const char *old_ptr; // Pointer into old array
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int i, // Looping var
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c, // Channel number
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sy, // Source coordinate
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dx, dy, // Destination coordinates
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xerr, yerr, // X & Y errors
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xmod, ymod, // X & Y moduli
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xstep, ystep; // X & Y step increments
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int ncolors, // Number of colors in image
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chars_per_pixel,// Characters per color
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chars_per_line; // Characters per line
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// Figure out how many colors there are, and how big they are...
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sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
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chars_per_line = chars_per_pixel * W + 1;
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sprintf(new_info, "%d %d %d %d", W, H, ncolors, chars_per_pixel);
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// Figure out Bresenham step/modulus values...
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xmod = w() % W;
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xstep = (w() / W) * chars_per_pixel;
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ymod = h() % H;
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ystep = h() / H;
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// Allocate memory for the new array...
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if (ncolors < 0) new_data = new char *[H + 2];
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else new_data = new char *[H + ncolors + 1];
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new_data[0] = new char[strlen(new_info) + 1];
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strcpy(new_data[0], new_info);
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// Copy colors...
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if (ncolors < 0) {
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// Copy FLTK colormap values...
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ncolors = -ncolors;
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new_row = new_data + 1;
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*new_row = new char[ncolors * 4];
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memcpy(*new_row, data()[1], ncolors * 4);
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ncolors = 1;
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new_row ++;
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} else {
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// Copy standard XPM colormap values...
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for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
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*new_row = new char[strlen(data()[i + 1]) + 1];
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strcpy(*new_row, data()[i + 1]);
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}
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}
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// Scale the image using a nearest-neighbor algorithm...
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for (dy = H, sy = 0, yerr = H; dy > 0; dy --, new_row ++) {
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*new_row = new char[chars_per_line];
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new_ptr = *new_row;
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for (dx = W, xerr = W, old_ptr = data()[sy + ncolors + 1];
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dx > 0;
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dx --) {
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for (c = 0; c < chars_per_pixel; c ++) *new_ptr++ = old_ptr[c];
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old_ptr += xstep;
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xerr -= xmod;
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if (xerr <= 0) {
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xerr += W;
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old_ptr += chars_per_pixel;
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}
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}
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*new_ptr = '\0';
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sy += ystep;
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yerr -= ymod;
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if (yerr <= 0) {
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yerr += H;
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sy ++;
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}
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}
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new_image = new Fl_Pixmap((char*const*)new_data);
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new_image->alloc_data = 1;
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return new_image;
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}
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void Fl_Pixmap::color_average(Fl_Color c, float i) {
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// Delete any existing pixmap/mask objects...
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uncache();
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// Allocate memory as needed...
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copy_data();
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// Get the color to blend with...
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uchar r, g, b;
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unsigned ia, ir, ig, ib;
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Fl::get_color(c, r, g, b);
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if (i < 0.0f) i = 0.0f;
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else if (i > 1.0f) i = 1.0f;
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ia = (unsigned)(256 * i);
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ir = r * (256 - ia);
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ig = g * (256 - ia);
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ib = b * (256 - ia);
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// Update the colormap to do the blend...
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char line[255]; // New colormap line
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int color, // Looping var
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ncolors, // Number of colors in image
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chars_per_pixel;// Characters per color
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sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
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if (ncolors < 0) {
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// Update FLTK colormap...
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ncolors = -ncolors;
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uchar *cmap = (uchar *)(data()[1]);
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for (color = 0; color < ncolors; color ++, cmap += 4) {
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cmap[1] = (ia * cmap[1] + ir) >> 8;
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cmap[2] = (ia * cmap[2] + ig) >> 8;
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cmap[3] = (ia * cmap[3] + ib) >> 8;
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}
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} else {
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// Update standard XPM colormap...
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for (color = 0; color < ncolors; color ++) {
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// look for "c word", or last word if none:
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const char *p = data()[color + 1] + chars_per_pixel + 1;
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const char *previous_word = p;
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for (;;) {
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while (*p && isspace(*p)) p++;
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char what = *p++;
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while (*p && !isspace(*p)) p++;
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while (*p && isspace(*p)) p++;
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if (!*p) {p = previous_word; break;}
|
|
if (what == 'c') break;
|
|
previous_word = p;
|
|
while (*p && !isspace(*p)) p++;
|
|
}
|
|
|
|
if (fl_parse_color(p, r, g, b)) {
|
|
r = (ia * r + ir) >> 8;
|
|
g = (ia * g + ig) >> 8;
|
|
b = (ia * b + ib) >> 8;
|
|
|
|
if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X",
|
|
data()[color + 1][0],
|
|
data()[color + 1][1], r, g, b);
|
|
else sprintf(line, "%c c #%02X%02X%02X", data()[color + 1][0], r, g, b);
|
|
|
|
delete[] (char *)data()[color + 1];
|
|
((char **)data())[color + 1] = new char[strlen(line) + 1];
|
|
strcpy((char *)data()[color + 1], line);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Fl_Pixmap::delete_data() {
|
|
if (alloc_data) {
|
|
for (int i = 0; i < count(); i ++) delete[] (char *)data()[i];
|
|
delete[] (char **)data();
|
|
}
|
|
}
|
|
|
|
void Fl_Pixmap::set_data(const char * const * p) {
|
|
int height, // Number of lines in image
|
|
ncolors; // Number of colors in image
|
|
|
|
if (p) {
|
|
sscanf(p[0],"%*d%d%d", &height, &ncolors);
|
|
if (ncolors < 0) data(p, height + 2);
|
|
else data(p, height + ncolors + 1);
|
|
}
|
|
}
|
|
|
|
|
|
void Fl_Pixmap::desaturate() {
|
|
// Delete any existing pixmap/mask objects...
|
|
uncache();
|
|
|
|
// Allocate memory as needed...
|
|
copy_data();
|
|
|
|
// Update the colormap to grayscale...
|
|
char line[255]; // New colormap line
|
|
int i, // Looping var
|
|
ncolors, // Number of colors in image
|
|
chars_per_pixel;// Characters per color
|
|
uchar r, g, b;
|
|
|
|
sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
|
|
|
|
if (ncolors < 0) {
|
|
// Update FLTK colormap...
|
|
ncolors = -ncolors;
|
|
uchar *cmap = (uchar *)(data()[1]);
|
|
for (i = 0; i < ncolors; i ++, cmap += 4) {
|
|
g = (uchar)((cmap[1] * 31 + cmap[2] * 61 + cmap[3] * 8) / 100);
|
|
cmap[1] = cmap[2] = cmap[3] = g;
|
|
}
|
|
} else {
|
|
// Update standard XPM colormap...
|
|
for (i = 0; i < ncolors; i ++) {
|
|
// look for "c word", or last word if none:
|
|
const char *p = data()[i + 1] + chars_per_pixel + 1;
|
|
const char *previous_word = p;
|
|
for (;;) {
|
|
while (*p && isspace(*p)) p++;
|
|
char what = *p++;
|
|
while (*p && !isspace(*p)) p++;
|
|
while (*p && isspace(*p)) p++;
|
|
if (!*p) {p = previous_word; break;}
|
|
if (what == 'c') break;
|
|
previous_word = p;
|
|
while (*p && !isspace(*p)) p++;
|
|
}
|
|
|
|
if (fl_parse_color(p, r, g, b)) {
|
|
g = (uchar)((r * 31 + g * 61 + b * 8) / 100);
|
|
|
|
if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X", data()[i + 1][0],
|
|
data()[i + 1][1], g, g, g);
|
|
else sprintf(line, "%c c #%02X%02X%02X", data()[i + 1][0], g, g, g);
|
|
|
|
delete[] (char *)data()[i + 1];
|
|
((char **)data())[i + 1] = new char[strlen(line) + 1];
|
|
strcpy((char *)data()[i + 1], line);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|