cave-story-solaris/src/Input.cpp
Clownacy a2ecd75271 Restore an original struct name
This was buried in the Linux port
2020-08-11 00:24:04 +01:00

232 lines
5.3 KiB
C++

#include "Input.h"
#include <stddef.h>
#include <stdio.h>
#if defined(_MSC_VER) && _MSC_VER >= 1500 // Newer versions of Visual Studio don't support anything earlier than DirectInput8
#define DIRECTINPUT_VERSION 0x800
#else
#define DIRECTINPUT_VERSION 0x500
#endif
#include <dinput.h>
#include "WindowsWrapper.h"
typedef struct DirectInputPair
{
LPDIRECTINPUTA lpDI;
LPDIRECTINPUTDEVICE2A device;
} DirectInputPair;
// The original names for these variables are unknown
static LPDIRECTINPUTA lpDI = NULL;
static LPDIRECTINPUTDEVICE2A joystick = NULL;
static int joystick_neutral_x = 0;
static int joystick_neutral_y = 0;
void ReleaseDirectInput(void)
{
if (joystick != NULL)
{
joystick->Release();
joystick = NULL;
}
if (lpDI != NULL)
{
lpDI->Release();
lpDI = NULL;
}
}
// The original name for this function's variables are unknown
BOOL ActivateDirectInput(BOOL aquire)
{
if (aquire == TRUE)
{
if (joystick != NULL)
joystick->Acquire();
}
else
{
if (joystick != NULL)
joystick->Unacquire();
}
return TRUE;
}
// It looks like Pixel declared his functions early, so he could forward-reference
BOOL FindAndOpenDirectInputDevice(HWND hWnd);
BOOL CALLBACK EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd)
{
#if defined(_MSC_VER) && _MSC_VER >= 1500
if (DirectInput8Create(hinst, DIRECTINPUT_VERSION, IID_IDirectInput8A, (LPVOID*)&lpDI, NULL) != DI_OK)
#else
if (DirectInputCreateA(hinst, DIRECTINPUT_VERSION, &lpDI, NULL) != DI_OK)
#endif
return FALSE;
if (!FindAndOpenDirectInputDevice(hWnd))
return FALSE;
return TRUE;
}
// The original name for this function and its variables are unknown.
// This function finds and hooks the first available DirectInput device.
BOOL FindAndOpenDirectInputDevice(HWND hWnd)
{
DirectInputPair directinput_objects;
directinput_objects.device = NULL;
directinput_objects.lpDI = lpDI;
directinput_objects.lpDI->AddRef();
#if defined(_MSC_VER) && _MSC_VER >= 1500
lpDI->EnumDevices(DI8DEVTYPE_JOYSTICK, EnumDevices_Callback, &directinput_objects, DIEDFL_ATTACHEDONLY);
#else
lpDI->EnumDevices(DIDEVTYPE_JOYSTICK, EnumDevices_Callback, &directinput_objects, DIEDFL_ATTACHEDONLY);
#endif
if (directinput_objects.lpDI != NULL)
{
directinput_objects.lpDI->Release();
directinput_objects.lpDI = NULL;
}
if (directinput_objects.device == NULL)
return FALSE;
joystick = directinput_objects.device;
if (joystick->SetDataFormat(&c_dfDIJoystick) != DI_OK) // c_dfDIJoystick might be incorrect
return FALSE;
if (joystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND) != DI_OK)
return FALSE;
joystick->Acquire();
return TRUE;
}
// The original names for this function and its variables are unknown
BOOL CALLBACK EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
static int already_ran;
static DirectInputPair *directinput_objects;
if (!(already_ran & 1))
{
already_ran |= 1;
directinput_objects = (DirectInputPair*)pvRef;
}
static LPDIRECTINPUTDEVICEA device;
if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL) != DI_OK)
{
directinput_objects->device = NULL;
return DIENUM_CONTINUE;
}
static LPDIRECTINPUTDEVICE2A _joystick;
HRESULT res = device->QueryInterface(IID_IDirectInputDevice2A, (LPVOID*)&_joystick);
if (FAILED(res))
{
joystick = NULL;
return DIENUM_CONTINUE;
}
if (device != NULL)
{
device->Release();
device = NULL;
}
directinput_objects->device = _joystick;
char string[0x100];
#ifdef FIX_BUGS
sprintf(string, "DeviceGUID = %08lX-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X\n", lpddi->guidInstance.Data1, lpddi->guidInstance.Data2, lpddi->guidInstance.Data3, lpddi->guidInstance.Data4[0], lpddi->guidInstance.Data4[1], lpddi->guidInstance.Data4[2], lpddi->guidInstance.Data4[3], lpddi->guidInstance.Data4[4], lpddi->guidInstance.Data4[5], lpddi->guidInstance.Data4[6], lpddi->guidInstance.Data4[7]);
#else
sprintf(string, "DeviceGUID = %x\n", lpddi->guidInstance); // Tries to print a struct as an int
#endif
OutputDebugStringA(string);
return DIENUM_STOP;
}
BOOL GetJoystickStatus(DIRECTINPUTSTATUS *status)
{
DIJOYSTATE joystate;
if (joystick == NULL)
return FALSE;
if (joystick->Poll() != DI_OK)
return FALSE;
HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
if (res != DI_OK)
{
if (res == DIERR_INPUTLOST)
ActivateDirectInput(FALSE);
else
return FALSE;
}
for (int i = 0; i < 32; ++i)
{
if (joystate.rgbButtons[i] & 0x80)
status->bButton[i] = TRUE;
else
status->bButton[i] = FALSE;
}
status->bDown = FALSE;
status->bRight = FALSE;
status->bUp = FALSE;
status->bLeft = FALSE;
if (joystate.lX < joystick_neutral_x - 10000)
status->bLeft = TRUE;
else if (joystate.lX > joystick_neutral_x + 10000)
status->bRight = TRUE;
if (joystate.lY < joystick_neutral_y - 10000)
status->bUp = TRUE;
else if (joystate.lY > joystick_neutral_y + 10000)
status->bDown = TRUE;
return TRUE;
}
BOOL ResetJoystickStatus(void)
{
DIJOYSTATE joystate;
if (joystick == NULL)
return FALSE;
if (joystick->Poll() != DI_OK)
return FALSE;
HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
if (res != DI_OK)
{
if (res == DIERR_INPUTLOST)
ActivateDirectInput(FALSE);
else
return FALSE;
}
joystick_neutral_x = joystate.lX;
joystick_neutral_y = joystate.lY;
return TRUE;
}