cave-story-solaris/src
2019-02-19 23:35:37 +00:00
..
Resource Revert "hell" 2019-02-16 17:11:15 +00:00
ArmsItem.cpp Made ArmsItem.cpp ASM-accurate 2019-02-19 00:18:32 +00:00
ArmsItem.h Made ArmsItem.cpp ASM-accurate 2019-02-19 00:18:32 +00:00
Back.cpp Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Back.h Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Boss.cpp Removed some old unimplemented-function stuff that we no longer need 2019-02-19 00:55:01 +00:00
Boss.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossAlmo1.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
BossLife.h Added some TSC commands and BossLife.cpp 2019-01-31 14:36:54 +00:00
BossOhm.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossOhm.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossPress.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
BulHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Bullet.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
Bullet.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Caret.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
Caret.h Rearranged #includes 2019-02-18 21:30:22 +00:00
CommonDefines.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Config.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Config.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Draw.cpp Fix sprite upscaling on platforms where long isn't 32-bit 2019-02-19 23:35:37 +00:00
Draw.h Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Ending.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Ending.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Escape.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Escape.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Fade.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Fade.h Rearranged #includes 2019-02-18 21:30:22 +00:00
File.cpp Fixed bad free 2019-02-15 22:43:19 +00:00
File.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Flags.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Flags.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Flash.cpp Made Flash.cpp *really* accurate 2019-02-08 16:38:27 +00:00
Flash.h More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Font.cpp Shut up some warnings 2019-02-19 22:57:00 +00:00
Font.h Overhauled graphics system 2019-01-30 21:07:47 +00:00
Frame.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Frame.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Game.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
Game.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Generic.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Generic.h Rearranged #includes 2019-02-18 21:30:22 +00:00
GenericLoad.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
GenericLoad.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Input.cpp Made the game compile as C++03 2019-02-19 16:05:28 +00:00
Input.h Rearranged #includes 2019-02-18 21:30:22 +00:00
KeyControl.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
KeyControl.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Main.cpp Shut up some warnings 2019-02-19 22:57:00 +00:00
Main.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Map.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Map.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MapName.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
MapName.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MiniMap.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
MiniMap.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MyChar.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
MyChar.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MycHit.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
MycHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MycParam.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
MycParam.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp Made more NPCs ASM-accurate 2019-02-19 15:52:25 +00:00
NpcAct020.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct040.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct060.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct080.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct100.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct120.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct140.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct160.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct180.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct200.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct220.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct240.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct260.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct280.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct300.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct320.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpcAct340.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
NpChar.cpp Removed some old unimplemented-function stuff that we no longer need 2019-02-19 00:55:01 +00:00
NpChar.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcHit.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcTbl.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcTbl.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Organya.cpp Made the game compile as C++03 2019-02-19 16:05:28 +00:00
Organya.h Rearranged #includes 2019-02-18 21:30:22 +00:00
PixTone.cpp Fixed some portability issues (tested on a Pi) 2019-02-11 14:42:24 +00:00
PixTone.h Redecompiled PixTone.cpp 2019-02-10 14:59:39 +00:00
Profile.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Profile.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Resource.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Resource.h Rearranged #includes 2019-02-18 21:30:22 +00:00
SelStage.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
SelStage.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Shoot.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Shoot.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Sound.cpp Made the game compile as C++03 2019-02-19 16:05:28 +00:00
Sound.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Stage.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Stage.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Star.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
Star.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Tags.h Rearranged #includes 2019-02-18 21:30:22 +00:00
TextScr.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
TextScr.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Triangle.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Triangle.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Types.h Rearranged #includes 2019-02-18 21:30:22 +00:00
ValueView.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
ValueView.h Rearranged #includes 2019-02-18 21:30:22 +00:00
WindowsWrapper.h Rearranged #includes 2019-02-18 21:30:22 +00:00