
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
34 lines
1.6 KiB
Text
34 lines
1.6 KiB
Text
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.40629.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-WinRT81", "SDL-WinRT81.vcxproj", "{C8DF6173-06A1-4F56-A9BC-2002596B30E9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|ARM = Debug|ARM
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|ARM = Release|ARM
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|ARM.ActiveCfg = Debug|ARM
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|ARM.Build.0 = Debug|ARM
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|Win32.ActiveCfg = Debug|Win32
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|Win32.Build.0 = Debug|Win32
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x64.ActiveCfg = Debug|x64
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Debug|x64.Build.0 = Debug|x64
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|ARM.ActiveCfg = Release|ARM
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|ARM.Build.0 = Release|ARM
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|Win32.ActiveCfg = Release|Win32
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|Win32.Build.0 = Release|Win32
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x64.ActiveCfg = Release|x64
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{C8DF6173-06A1-4F56-A9BC-2002596B30E9}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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