
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
40 lines
1 KiB
Batchfile
40 lines
1 KiB
Batchfile
@echo off
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rem just a helper batch file for collecting up files and zipping them.
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rem usage: windows-buildbot-zipper.bat <zipfilename>
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rem must be run from root of SDL source tree.
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IF EXIST VisualC\Win32\Release GOTO okaywin32dir
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echo Please run from root of source tree after doing a Release build.
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GOTO done
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:okaywin32dir
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IF EXIST VisualC\x64\Release GOTO okaydirs
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echo Please run from root of source tree after doing a Release build.
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GOTO done
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:okaydirs
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erase /q /f /s zipper
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IF EXIST zipper GOTO zippermade
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mkdir zipper
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:zippermade
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cd zipper
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mkdir SDL
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cd SDL
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mkdir include
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mkdir lib
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mkdir lib\win32
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mkdir lib\win64
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copy ..\..\include\*.h include\
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copy ..\..\VisualC\Win32\Release\SDL2.dll lib\win32\
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copy ..\..\VisualC\Win32\Release\SDL2.lib lib\win32\
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copy ..\..\VisualC\Win32\Release\SDL2main.lib lib\win32\
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copy ..\..\VisualC\x64\Release\SDL2.dll lib\win64\
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copy ..\..\VisualC\x64\Release\SDL2.lib lib\win64\
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copy ..\..\VisualC\x64\Release\SDL2main.lib lib\win64\
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cd ..
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zip -9r ..\%1 SDL
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cd ..
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erase /q /f /s zipper
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:done
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