
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
53 lines
1.8 KiB
CMake
53 lines
1.8 KiB
CMake
#
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# "$Id$"
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#
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# FLTK-Functions.cmake
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# Written by Michael Surette
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#
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# Copyright 1998-2016 by Bill Spitzak and others.
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#
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# This library is free software. Distribution and use rights are outlined in
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# the file "COPYING" which should have been included with this file. If this
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# file is missing or damaged, see the license at:
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#
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# http://www.fltk.org/COPYING.php
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#
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# Please report all bugs and problems on the following page:
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#
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# http://www.fltk.org/str.php
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#
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#######################################################################
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# functions used by the build system and exported for the end-user
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#######################################################################
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# USAGE: FLTK_RUN_FLUID TARGET_NAME "FLUID_SOURCE [.. FLUID_SOURCE]"
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function(FLTK_RUN_FLUID TARGET SOURCES)
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set (CXX_FILES)
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foreach(src ${SOURCES})
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if ("${src}" MATCHES "\\.fl$")
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string(REGEX REPLACE "(.*).fl" \\1 basename ${src})
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add_custom_command(
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OUTPUT "${basename}.cxx" "${basename}.h"
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COMMAND "${FLTK_FLUID_EXECUTABLE}" -c ${CMAKE_CURRENT_SOURCE_DIR}/${src}
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DEPENDS ${src}
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MAIN_DEPENDENCY ${src}
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)
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list(APPEND CXX_FILES "${basename}.cxx")
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endif ("${src}" MATCHES "\\.fl$")
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set (${TARGET} ${CXX_FILES} PARENT_SCOPE)
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endforeach(src)
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endfunction(FLTK_RUN_FLUID TARGET SOURCES)
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#######################################################################
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# sets the bundle icon for OSX bundles
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function(FLTK_SET_BUNDLE_ICON TARGET ICON_PATH)
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get_filename_component(ICON_NAME "${ICON_PATH}" NAME)
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set_target_properties("${TARGET}" PROPERTIES
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MACOSX_BUNDLE_ICON_FILE "${ICON_NAME}"
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RESOURCE "${ICON_PATH}"
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)
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endfunction(FLTK_SET_BUNDLE_ICON TARGET ICON_PATH)
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#
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# End of "$Id$".
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#
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